View Full Version : Any suggestions for roleplaying game props?
MaggieTheCat
09-14-2009, 02:57 AM
To all pen and paper RPGers:
I am running a d20 Call of Cthulhu campaign with my D&D group. I am rather "crafty" and like to make props and such for the players to interact with. For instance, I want to write my own Necronomicon, a couple of diary entries that they will find, and make a couple of things (pendants and statues) out of polymer clay. For today's game, I had made a giant jig-saw puzzle out of a large piece of poster board for them to solve. Does anyone else ever make their own props, or have any good suggestions for anything creative to use in a P&P RPG?
gremcint
09-14-2009, 03:21 AM
I use actual file folders for the stuff in my stargate campaign.
RecoveringKinkoid
09-14-2009, 05:38 AM
One of the guys I game with made an exact replica of the white house Anasazi ruins (we play Boot Hill) out of legos. He did this so we'd have a three D map. Just brilliant.
We use modelling clay, painted bottle caps (they make great saloon tables for the barroom brawl), plastic cowboys, horses, and stagecoaches from the dollar store, cap guns (for atmoshere), rumpled blankets (for terrain) and, of course, legos.
I also made actual currency so it's easier to keep track of everyone's wealth (just colored chits with the denomination on them, about the size of a business card) and also item and weapons cards. It's much easier for me to keep track of numbers and stuff if the relevant ones are written out clearly on a card so I don't have to figure out a chart or table every time. That also helps keep track of who has who's gun because my players are always swapping around their gear.
I ALWAYS make paper props, if the characters would encounter one. Those are just too easy. A bloody, torn map section, a wanted poster nailed to a tree, a battered box with props inside, etc. If the weather in the game is rainy, the poster will be wet. (My players discovered they had prices on their heads when one of them said they were going to the saloon...I sent him into my bedroom to wait so's not to gain info he wouldn't have...and there he discovered honest to God wanted posters with his face and those of the other players on them hanging on the wall.)
Oh, I have to tell you what Lego guy did for another game he ran. He set up a scenario where we had to solve a murder mystery based largly on clues found in a graveyard at night.
This guy made a graveyard, filled it with clues, and them made us explore it using oil lamps. Seriously, he made tombstones out of styrefoam and set it up in the woods behind his place. We were out there in the dark in real time.
I'm also not above playing sound effects recordings. Man, let me tell you, that will really set a tone for a group.
My group also often will "dress." They won't wear a bona fide costume, but they will suggest one with their clothing, if that makes sense. I see a lot of dusters and boots and in some cases, moccasins and long skirts.
MaggieTheCat
09-14-2009, 06:07 AM
Man, this is some good stuff!
Oh, I have to tell you what Lego guy did for another game he ran. He set up a scenario where we had to solve a murder mystery based largly on clues found in a graveyard at night.
This guy made a graveyard, filled it with clues, and them made us explore it using oil lamps. Seriously, he made tombstones out of styrefoam and set it up in the woods behind his place. We were out there in the dark in real time.
I would LOVE to do that. Unfortunately, I live in an apartment complex in the middle of a huge city, so no woods on our property. Actually, maybe I could still do it if I just hid clues in public areas around the complex. I will definitely keep this in mind.
The campaign I'm running is actually set in my hometown in Wisconsin. It would be really fun to have all the players actually go up there to see what I'm describing. Hmm, too bad they couldn't all get out of work long enough for a road trip.
RecoveringKinkoid
09-14-2009, 02:41 PM
MaggietheCat, you could easily hide the stuff in public places. Just make them small and unnoticable to anyone not searching.
I once hid a bunch of real clues inside a bookcase full of books. Just write your scenarios to use what you have on hand.
We took a road trip out to Little Mountain once (we're not talking a long drive here) because the GM made his map match the town of Little Mountain, just for fun. That way, we could actually see it and get a feel for the layout in realtime before we played.
cinema guy
09-14-2009, 11:06 PM
The most I ever did was type up some diary entries, newspaper articles and the like.
I did do one inscription that was in Bajoran for a Star Trek game, simply by changing the font.
AccountingDrone
09-14-2009, 11:59 PM
I showed up at a gaming session once with a set of borrowed wisby plate armor (http://www.sinister.net/wisbylb.htm) http://www.forgottensea.org/caerleonisscymni/a-s.html made of metal instead of plastic, my spangenhelm (http://medievaljon.deviantart.com/art/SCA-Spangenhelm-53353675), and assorted other metal bits [my wisby was sensibly made of barrel plastic] so they could see how well a fighter in armor can *sneak*
I sounded like a pile of metal dropping off a loading dock. Stuff sort of clinks and creaks and jingles, no matter what :devil: It was a lot of fun, got a couple of the guys interested into going to some SCA events, and learning to fight, and make armor and do all sorts of stuff out in the sunlight :angel:
ArcticChicken
09-15-2009, 12:50 AM
I showed up at a gaming session once with a set of borrowed wisby plate armor (http://www.sinister.net/wisbylb.htm)
I am so making a set of this for Wayfinder.
....I don't suppose you have any handy links that can help my modify it to allow for my rather substantial bosom?
gremcint
09-15-2009, 02:29 AM
go to a local usedd bookstore, buy the biggest, oldest hardcover books you can find, even better if they have dustcovers with blank covers beneath. You can have these books represent old volumes (hell singe a few pages, use tea make them look roughed up) it probably wouldn't be that hard to make new covers for them.
you could hide clues in them are just use them as props, hell you can hold one up and pretend to chant from it.
also go to your nearest second hand store, there are any number of toys that could be useful, you could repaint some to be wands or other artifacts.
hell pick up some nice smooth stones in your backyard or around town, clean them and paint them with symbols.
MergedLoki
09-15-2009, 10:17 AM
hmm.. Me and my RP group don't really use any props.
But in the past I've done the whole, use a tea bag to make a map/letter/document look old/yellowed with age.
also, music works very well in setting a tone or mood for a paticular scene.
hm for what your running I recommend checking out 'midnight syndicate' instrumental dark/haunting music.
I use it now and again when running my VtM games.
but yea i'm not the crafty type.. writing I can do. but give me a ruler and it's only 50/50 that I can draw a straight line lol
Gerrinson
09-15-2009, 03:54 PM
but yea i'm not the crafty type.. writing I can do. but give me a ruler and it's only 50/50 that I can draw a straight line lol
Amen, brother, amen!
I suck at drawing, voices, poetry, etc.
Fortunately I'm really good at prose and making a fun and interesting story.
Well, I assume it's fun as there is a waiting list for the game that my group wants me to GM after the current campaign ends.
The last time I did a 'prop' I simply typed up and printed out the clues they were going to find. Then I only shared the written version with those who could read the appropriate in-game language.
It was actually pretty fun how they mangled the meaning of straight forward English paragraphs. Not one player thought to give a word for word reading. They just summed up, paraphrased, guessed, or otherwise FUBAR'ed the meaning. It was great. :D
RecoveringKinkoid
09-15-2009, 08:41 PM
I know, it's both frustrating and hilarious when you basically give it to them on a silver platter and they are too thick to get it right. I mean, if they are accustomed to a GM who, say, goes to the trouble Gerrinson did to make sure the clue was distributed only to those who could read it, and then they DON'T read it, well, they pretty much get what they have coming to them.
I do voices and accents. Always. I never get lazy about it. You will ALWAYS know who you are talking to in my games. Once I dropped someone's accent and the players assumed I'd gotten lazy.
I hadn't, and I didn't bother to correct their assumption. The dropped accent was a clue. Which they found out the hard way and to their sorrow.
Dumbasses. :lol:
gremcint
09-18-2009, 04:17 AM
you could record a number sound effects and play them at the right moment.
I use actual file folders for the stuff in my stargate campaign.
Wait. Star...gate campaign? REALLY?! Awesome.
My group sometimes uses props. Music, yes. Occassional fancy sword, yes.
Old made up diaries, letters, etc--use those too. For a bridge encounter, the DM built a bridge for our little figurines.
Once, a DM made potions--even had cute little bottles with corks.
The DMs usually do accents or voice characteristics as well. It helps. :D
Eric the Grey
09-18-2009, 06:34 AM
I did this one for a group I had only been GM'ing for a few months. They were digging down into a deep underground complex, and I wanted something special for when they finished.
So that night, I brought a box with me which contained 1 map (created by aging paper with tea), 1 scroll (aged the same way), 1 ring, a potion and something else I cannot remember.
When they got the chest open, I set it on the table, and opened the lid.
I swear, I heard 2 distinct knuckles pop as they all grabbed for something. :doh:
The something else was cursed, and it took effect when it was picked up. :devil:
:cool: Eric the Grey
gremcint
09-18-2009, 06:51 AM
Wait. Star...gate campaign? REALLY?! Awesome.
Haven't completely got it off of the ground just yet.
http://www.stargatesg1rpg.com/
It's out of print and hard to find, Ebay is your best bet. It's based heavily on spycraft and is compatable with that system. I have the core book (all 500 pages) and one of the expansions (there are only 4)
AccountingDrone
09-19-2009, 11:40 PM
I am so making a set of this for Wayfinder.
....I don't suppose you have any handy links that can help my modify it to allow for my rather substantial bosom?
Not really, it is designed for men, and I was pretty slender back then ... the girls sort of strapped down flat.
Dishing 14 gauge steel takes specialized tools. Bending plastic takes a heat source and knowhow.
You might try hitting SCA.org to find a local barony, and see if they have someone into making armor around that can help you with it...
However, if you want my helm, I will gladly send it to you. It is pretty rough looking as it needs a liner and a decorative treatment to spiff it up =) Just PM me an address. If nothing else, you can pretty it up and set it up as a decorative item on a shelf =)
ArcticChicken
09-21-2009, 02:30 AM
Not really, it is designed for men, and I was pretty slender back then ... the girls sort of strapped down flat.
I figured, but it doesn't hurt to ask.
Strapping flat is not so much an option for me. I'll look into see if there are resources in my local barony. I also have friends who do a lot of prop making for Wayfinder who might be able to help, at least once we've made a set or two.
MaggieTheCat
09-21-2009, 03:12 AM
We had a great Cthulhu session today. I had three "props" for them, but they have only found two so far. One is a pendant that I made out of polymer clay, with a symbol engraved in it (a symbol that they're familiar with, though they don't know the meaning of it), and a CD that had a copy of a journal on it. I had also made a sort of talisman out of polymer clay; it was a half-spherical piece that I put three different symbols on (that they're not familiar with, yet) then cut it into three pieces before curing it, and they were supposed to find one of the pieces, but they haven't yet. I also made an extensive map of a cabin that they explored. So far, they've been pretty impressed with my props and I'm quite pleased with how they've turned out!
RecoveringKinkoid
09-21-2009, 03:17 AM
Had a woman who used to run a game for us make stuff out of polymer clay and paint it. That was really fun, she made all kinds of cool stuff. I amost forgot about that (it was some time ago).
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.