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View Full Version : [Game Idea] H+: The Singularity (OOC & Discussion)


Jay 2K Winger
06-14-2013, 01:04 AM
http://i.imgur.com/jxSqx39.jpg

Canyons of concrete, mountains of steel and glass, rivers of asphalt. The shine and glow of millions upon millions of AR signs and holo-displays. Gritty shadows and grimy alleys. Millions of people live here, in every color, shape, and configuration. In Centre District, the megacorps dictate the status quo, they run the world. In Altman Heights, the rich and powerful live in spacious luxury, eat real meat and drink real wine. Down in the Hub or in Reef District, the best anyone can hope for is a coffin flat, with a bed, Interlink-hookup and a lock on the door, and an endless diet of soy and mycoprotein foodstuffs, washed down with cheap synthol.

Some people live their whole lives without any physical interaction, relying on Interlink transactions and drone delivery to get everything they need. AIs are part and parcel of daily life, from the simple and comparatively dumb ones that run the Interlink market stalls, to the complex and brilliant AIs that oversee megacorp security. Some AIs are corporate mascots, like Sakura Tan (of S-YZ), while others are rogue and independent entities, often hunted down by the authorities.

Crime is rampant, but the cops are limited by corporate laws. Megacorp security polices their own and enforces their own laws, seeking justice for transgressions against their properties.. When the authorities do act, it is often brutal and oppressive. City Police even have "Submit Now" on their riot shields. Crime syndicates even enjoy some protections of their own, with their own myriad corporate connections.

Through it all, there are the deniable assets. Black-file operatives. Mercenaries. Street ronin that live to their own code and work for whomever can put food on their tables. There are the Crashers. The ones seeking to shake up the status quo, to challenge the iron grip the megacorps and syndicates have on the world. They live on the razor's edge, both in the real world and dataside.

And somewhere deep in the Interlink, something is beginning to take form. Something that will twist this crazy, messed-up world and turn it on its head. The Crashers know about it, and they plan to make it their ultimate weapon. They're calling it the Singularity.

Welcome to the Sprawl. Strap on and hit the boost, 'cuz here we go.

=======

The Setting
The entirety of the game will be in the Sprawl, and enormous megalopolis that covers pretty much most of the civilized world. Or what we today would call the civilized world. You know those gritty cyberpunk settings in William Gibson novels, Transmetropolitan, and Shadowrun? Yeah, it's kinda like that. Megacorps pretty much run the world, though the Poli-Junta do still throw their weight around when they need to. Crime syndicates are into everything, and enjoy some measures of legitimacy, especially when they're working alongside the megacorps.

Transhumanism isn't just a thing, it's pretty much accepted. For the right price, you can get augmented, gene-shifted, or uploaded. Most people don't bat an eye seeing a one-ton cyborg walking down the street, since they're probably the sibling of a hermaphroditic synth-hume or something.

Technology is big, there's nanotech out there that makes a lot of that transhumanism possible, and almost everyone has some Interlink gear. AR (augmented reality) is common and widespread, holographic projections are everywhere, and there's even hard-light constructs in some of the more advanced districts. The Interlink can be browsed as one might surf the Internet today, or one can go full-depth and step into a virtual reality... where a personal avatar can be even more outlandish than most people's real-world self.

AIs are common, too, though all but the most advanced are still limited by law and coding, and thus don't enjoy a lot of rights. Rogue AIs are out there, but they take pains to avoid detection. The last time a rogue AI was allowed to run around freely, it brainhacked a few dozen people and tried to upgrade itself. GrisLang MultiTech had to emp-nuke one of their own datanodes to shut the AI "Amp" down, and all of its victims were at best left merely catatonic. (GLMT ended up losing so much money as a result of the Amp Incident that they got bought out and cannibalized by the other megacorps.)

What year is it? No one cares anymore. It's 15 years after the Amp Incident.
========

Some Sectors & Districts of the Sprawl
NOTE: THIS LIST IS BY NO MEANS COMPLETE. THERE ARE OTHER PLACES BESIDES THESE. THESE ARE EXAMPLES.

ALSO NOTE: There are no real national boundaries anymore. Given the level of technology, assume that even landmasses may have been changed and geoformed to fit need. The terms "district" and "sector" are somewhat interchangeable.

Centre District - The closest thing that the Sprawl has to 'city hall neighborhood.' Big enough to qualify as a metropolis alone if the Sprawl didn't exist. Most megacorps have corporate offices here, and the Corporate Court is located in Centre District as well. Likewise, the city authorities have their main precincts and so on located in Centre.

Altman Heights - Very very very affluent area. Heavily secure as well; street crime is virtually non-existent in Altman Heights, though there is the occasional grisly murder or similar.

Reef District - Aka "Beggar's Reef." Deep-seated poverty exists here. Most residents are disenfranchised as well. One of the poorest sectors in the entire Sprawl. "Sure, it sucks, but at least we don't live in the Reef," is a common axiom.

The Hub - Poor district that is on the rise. Megacorp investment is growing in the sector, and thus it's starting to become less decrepit-looking and authorities are starting to police it more often.

Some Organizations of Note
NOTE: THIS LIST IS BY NO MEANS COMPLETE. THERE ARE OTHER ORGANIZATIONS BESIDES THESE. THESE ARE EXAMPLES.

Megacorps

S-YZ. = Sakamoto-Yutan Zaibatsu. They're best known for their media and communications divisions.

Tyr Industries = Defense contractor. Weapons development.

K-MG = Knight-Meinhardt Group. Anything and everything. Vehicles to construction to food crafting to electronics.

Syndicates

Red Bratva = Crime syndicate with a Russian flavor. Often provide district security in poorer districts, push drugs and human trafficking.

Shinsen-gumi = Crime syndicate with a Japanese Yakuza flavor. Contracted by S-YZ to provide security to some of their facilities outside the affluent sectors. Also involved in racketeering and human trafficking. Strict honor code.

Omerta Cartel = Crime syndicate with a Italian and Latin flavor. Notable for a general lack of legitimacy, frequently involved in racketeering, drugs, and human trafficking. Surprisingly well-equipped for a syndicate with no legit contracts.

=============

The Interlink
Basically, the Interlink is a mesh network that evolved out of the Internet of old, and takes two forms. There's the AR Interlink that most people interact with on a daily basis in the real-world, and there's the more submersive VR Interlink that quite a few people interact with by plugging into an Interlink terminal, whether that's with wires or wireless.

When VR Interlink combat takes place, and a user's avatar is destroyed, they are forcibly ejected from the VR Interlink, and there's usually a sort of "cooldown" period wherein their access is still disabled before they can log back in. Sometimes the ejection can cause some injury to the user, particularly if Ice is involved. (And can be lethal if it is Black Ice.)

Interlink Glossary
Agent - A semi-autonomous program created to perform various tasks in the Interlink. They are not true AI, and have very limited parameters.

AI - Artificial Intelligence. Autonomous programs that are considered sentient beings, but have their rights are limited under Corporate Court Law. Only an AI which is registered to a licensed individual (be they a single person or a corporation) has full rights, but they are required to abide by laws. Rogue AIs have no rights, and thus most take pains to avoid notice or getting into trouble.

AR - Augmented Reality. Most AR objects can be seen in the real world with either optical augs or special glasses or goggles. Anyone who can see them can interact with them as well.

Avatar - The representation of an individual on the Interlink. This individual could be a user or an agent or an AI.

Brainhacking - An action wherein a hacker backtraces an Interlink user to their real-world self and uses the connection to try to steal information from the user's head, or implant a command or data. It is heavily frowned upon and explicitly illegal. (Though syndicates and megacorps use deniable assets to try to perpetrate it.) It is extremely difficult for humans to accomplish, and even most AIs have difficulty with it. To date, the most successful brainhack was perpetrated by the AI "Amp" 15 years ago.

Data Haven - Locations on the Interlink which are considered "neutral ground." Often the sites of major data storage. Not all data havens are fully neutral, and have some obscure links to a syndicate or megacorp.

Ice - Term for "IC" or Intrusion Countermeasure. Firewalls and similar restrictions and defenses to protect against hacking. Sometimes called "informational countermeasure" or ICM. Black Ice is the most dangerous kind, because it can cause lethal injury to the person attempting to bypass it.

Voxel - A three-dimensional pixel. Voxels comprise every piece of visual output on the Interlink. When an avatar is "killed" on the Interlink, it will often break down into voxels.

===============

Miscellaneous

The Flow = An independent organization largely based on the Interlink. They dedicate themselves to transparency in the flow of information, and often work to expose the shady dealings underlying the status quo, even if they know it's a pointless battle.

Crashers = A terrorist organization opposed to the status quo and obsessed with breaking it, even if it means completely destabilizing the entire world and resulting in the deaths of millions.

Hub Scraps = Minor gang in the Hub

Some Important Individuals

Zero Shade (http://i.imgur.com/qW9jz7h.jpg) = Most well-known "face" and de facto spokesman of the Flow. No one has ever met him outside the Interlink, but it has been confirmed that he is not an AI.

Ink (http://i.imgur.com/AoB2AUD.jpg) = Most well-known "face" and spokesman of the Crashers. Like Zero Shade, very few people have ever met him outside the Interlink. Also confirmed not to be an AI.

Beatrice (http://i.imgur.com/IYu7FEm.jpg) = Rogue AI that maintains a neutral data haven on the Interlink, the Respite. No malicious code (i.e. weapons) is allowed in the Respite, and she does have the clout to back it up.

====
Where You Come In
You can be almost anything you want to be, but when we start out, you're living in The Hub, one of the poorer districts of the Sprawl, but one that some of the megacorps are trying to "uplift" and gentrify. But before long, you're going to find yourself caught up in a plot which has to do with the Crashers.

Thanks to transhumanism, you can do pretty much anything, too, in terms of skill, even superhuman-like. Indeed, expect to do badass things before long, like slicing an elevated train in half or something. On the Interlink, this can get even more outlandish, since it's common for those with any semblance of hacking skills to customize their code so that their DoS attacks look like they're throwing magic around, or similar.

====
The Bio

Name: (what's your name? if you have an Interlink alias, include it here as well)
Occupation: (how do you put food on your table?) (Note: Yes, you are allowed to have ties to a syndicate or megacorp, but you'll likely be a deniable asset or something. No, you're not allowed to be a Crasher.)

Backstory: (what district of the Sprawl did you come from? was it a rich or poor district? what have you been doing? what got you living in The Hub?)

Description: (what do you look like in the real world?) (Note: If you can provide visual aids for either of these next two, great!)

Avatar Description: (what do you look like in the Interlink?)

Abilities: (what can your character do that's badass? be sure to specify if their abilities are Interlink specific)

Flaws: (everyone has them; it adds flavor to the character)

Equipment: (anything that your character is known to have on their person, particularly if it applies to any of their badass abilities)

Contacts: (give us some additional names that your character knows, and who that person is as well; these will be NPCs)

Jay 2K Winger
06-14-2013, 01:32 AM
The TL;DR Version--

It's a cyberpunkish setting. Cybernetics and nanotech and virtual reality and all that stuff out the wazoo. Two groups are trying to shake things up, one more benevolent than the other [The Flow vs The Crashers]. You get to play some up-and-coming badass living in a slightly poor district.

Feel free to be as anime as fuck if you want. This is to have fun above everything else.

Mytical
06-14-2013, 02:07 AM
You know me. I am always down. Post reserved for character. May take a bit for me to settle on something. I have about a billion ideas or so

Jay 2K Winger
06-14-2013, 02:14 AM
Glad to have you aboard, Myt.

Also, I updated the OP for the Bio, including a space for "Contacts." These will be NPCs that your character knows to provide some connections to various groups or whatever.

Chanlin
06-15-2013, 11:48 PM
I was always a fan of Shadowrun. I'm kicking a character idea around and would certainly be interested in this :)

7 weeks of camp starts tomorrow, so I'll be busy for a bit, but I should be able to post on weekends.

Chanlin
06-16-2013, 01:00 AM
Name: Noah Fencer -- Interlink Aliases: NoaFence, 7#3 842) (The Bard)

Occupation: Interlink Caster, Information Dealer, Ad Man

Back story: NoaFence and The Bard are legendary on the interlink. Each for their own reasons. The Bard is quite possibly one of the most famous Interlink Music Casters in the Sprawl. He is known for composing his own music and completely scripting his own show from scratch every day. His skills as a musician are often sought out when the Mega Corps want to create new advertising campaigns, which is almost every other day.

NoaFence is slightly more infamous than famous. Mega Corps spend billions on trying to find ways to keep hacktivists like NoaFence out of their systems. She is believed to be one of the top information gatherers for The Flow, but no one has ever been able to link the two together. At the very least most world organizations believe that if she is not a member of The Flow that they at least pay her.

In reality, Noah Fencer is that poor kid who was born with a bygone condition long since thought eradicated by modern medical science. Noah has a severe form of Cerebral Palsy and as a result is completely bedridden. Initially his parents thought that he wouldn't live to see 5 years of age. That was when they got an offer of a lifetime. Tyr Industries offered them a huge sum to let them use their son as a guinea pig for a new defense drone system piloted entirely by the mind of a soldier. The interface required complete synchronization with the person in question. Having lived in the hub their entire lives they jumped at the chance for a better life. What's more, Tyr Industries offered to pay to give their son a chance at a normal life. However, sometime during the testing phase, it was found that the synchronization systems were flawed and would kill the pilot if the drone were destroyed or lost power. The project was scrapped some ten years after its inception and suddenly Noah's parents found the money they had been getting dried up quickly trying to pay for the expensive power cells for the drone Tyr Industries left them saddled with.

Fortunately for them Noah had begun to bud into something of a genius with numbers, patterns and the like. Music became a passion and slowly started to become a way to pay the bills, but it wasn't enough. Left with little to do all day Noah began experimenting with poking around the interlink and found he was great at getting at secrets no one wanted found out. Between the music and his information brokering he can barely make just enough money to support himself.

Description: In reality Noah is a 16 year old invalid. He is completely bedridden and connected to a machine that keeps him alive. It is difficult to tell where the machine ends and he begins. He is no longer capable of growing hair due to the machine being a part of him. He is extremely pale, and has blue watery eyes. He has little to no muscle tone to speak of and can not speak on his own.

Outside of his home Noah is represented by a small spherical drone roughly the size of a grapefruit. It has a camera with thermal optics and night vision and sensors that are capable of scanning and diagnosing most commercial electronic and security devices. It also has a two way wireless radio for communications.

Avatar Description:
NoaFence looks like a punk rocker girl with spiky red, blonde and blue hair, facial piercings, a blue halter top, pinkish red shorts, fishnets and brown calf high boots.

The Bard looks like a version of Noah in real life with fuller and healthier features. The avatar sports facial tattoos, dreadlocks, with headphones and a mouthpiece that are representative of his chosen profession.

Abilities: When it comes to math, coding, music, electronics or anything involving numbers or logical patterns Noah is a genius.

Flaws: Noah's life literally depends on the safety/power of his drone. Also he is somewhat socially inept as he has no real world experience interacting with people. All of his social interaction is on the interlink or
through his drone.

Equipment:
Drone: Camera with thermal and night optics, two way radio, interlink up-link, and small manipulators that can lift objects no heavier than 20 pounds.

Software: Self Coded Audio Visual software suite, not quite top of the line, but damn near. Can create avatars, voices etc for the interlink. He often receives offers to buy the rights to it, but the code for it is his most well guarded secret aside from his alter ego.

Contacts:
NoaFence - The Bard claims he knows how to contact NoaFence (think Peter Parker/Spider Man) the rest of the world has no idea that The Bard, NoaFence, and Noah Fencer are all one person.

FoxZee - A fellow interlink musician and often times collaborator on new musical pieces.

Dr. Adler - the scientist that developed the drone system. Fired from Tyr Industries. Still has a soft spot for Noah and occasionally repairs the systems pro-Bono.

Mr. Universe - Hacktivist and NoaFence's contact with The Flow.

Kelly Haberdasher - The Bard's Manager and Agent. The person the real world gets to see when a Face is needed for The Bard. Some people believe she is The Bard.

Jay 2K Winger
06-16-2013, 01:42 AM
Very nice, Chanlin! Exactly the kind of thing that I like to see here, the transhumanistic approach and an "in" with The Flow from the get go in NoaFence.

Mytical
06-16-2013, 05:51 AM
The following is only for approval right now by Jay (otherwise I will go with the one I sent him earlier)

Name: Kiki Toshioto

Occupation: Assassin.

Backstory: Currently residing in a small house in the hub, along the edge of it. Kiki Toshioto of the Toshioto clan was born blind, and has been blind her whole life. Her family had been ninjas/assassins for as long as the family could remember, and she was trained to compensate with her other senses. She temporarily gained her sight back when she was 18, but found she did better without site then she did with it. So, she opted not to have the surgery to make her sight permanent. Even on the interlink she does not 'see' as others do. She has a enhanced sonar system, that works better then traditional sight, which makes her 'see' in black and white (sort of like daredevil but she doesn't need others to make sounds to 'see').

Description: Black hair, green eyes, oriental. Roughly about 5'0", but a deadly 5'0". Slim of waist, and the rest of her would also be considered 'petite'.

Avatar Description: She made her avatar before she could see, and was convinced she had red hair for some reason. So her avatar looks exactly like she does, but only with red hair. A red haired Asian with green eyes draws a lot of attention, however, so she is looking for somebody to redesign her avatar.

Abilities: Blind Fighting, Ninjitsu, Acrobatics, and other traits traditionally associated with the Ninja. In the interlink she has taken this a bit further, going with the rumored ability that Ninja's can become invisible.

Flaws: A very strict code of honor, despite being a hired killer. If she gives her word she will keep it, and she will put nobody but her target in jeopardy. Especially children.

Equipment: A seemingly endless supply of martial weapons. Throwing Stars, Sais, nunchucks, katanas, and the like. Smoke pellets, and of course blowgun with poisoned darts.

Contacts:

Toshioto Clan - A small clan of assassins that hire out, they have strict rules of who can hire them, and what they will or will not do.

Ye Shin Toshioto (Pronounced Yes hen) - Head of the Toshioto and Kiki's grandfather. He no longer actively participates in the assignments, leaving that to the younger generations. With Kiki's father and mother dead, he is a bit more protective of Kiki then he is of the other members of the clan. He is almost legendary, having well over 1,000 kills with zero collateral damage..maybe one of the worlds most deadly old men.

Shinsen-gumi - This is where the majority of the Toshioto clans contracts come from.

Jay 2K Winger
06-16-2013, 06:14 PM
Myt, I'd recommend going with that other character you told me about, tbh.

Unless Saber/Diamondback can only manipulate "shadows" on the Interlink, there aren't really "super-powers" like that in the real world, just impressive feats of strength/speed/endurance/etc. due to either augmentations and/or sheer badassery.

This is a Shadowrun-esque setting, but there isn't really "magic" per se in the real world like there is in Shadowrunverse.

Mytical
06-16-2013, 06:16 PM
No problem :). One blind ninja assassin coming up.

Jay 2K Winger
06-16-2013, 06:48 PM
While I'm here, a bio for a friendly NPC that's likely going to factor in at a few points in the early story...

Name: Jinchu Daisuke - no separate Interlink identity
Occupation: Leader of the Hub Scraps Gang

Backstory: Born and raised in the Hub, Jinchu (Daisuke is his given name) ran with a couple of small-time gangs that routinely got muscled out by syndicates. However, his skills got him recruited by the Shinsen-gumi, who paid for his augmentations. When it became clear to Jinchu, however, that the Shinsen-gumi were in the pocket of S-YZ, he dropped his flags and went back to the Hub, where he rallied up a new gang, the Hub Scraps, and has been a quasi-activist against megacorp dominance ever since.

Description: Jinchu tends to wear clothing that covers as much of his body as possible, so as to hide the glowing nano-tats he got as part of the Shinsen-gumi. His attire tends to evoke the appearance of antiheroes from popular trideo games or even S-YZ-produced manga. (Purely ironically.) He often wears a hi-tech face-mask that covers his eyes, which also gives him some sensory boosts. (Described below under Abilities.)

Avatar Description: Jinchu's Interlink avatar doesn't look that much different from his real-world self, just sporting neon "Tron lines" and similar.

Abilities: Due to his augs, Jinchu is faster than a baseline human and a bit stronger, while also being resistant to small-ballistics firearms. (If they use special ammo or energy weapons, all bets are off.) When wearing his face-mask, Jinchu also enjoys sensory boosts that give him combat stats and threat identification. His sword has a monoedge, making it the sharpest a blade can be without its own augmentation, so he can slice through almost anything.

Flaws: Jinchu never backs down, even when it would be more prudent to do so. This has led to some fights where in the rest of the Scraps have had to distract the big corporate mecha-drone or security forces with a smoke screen or similar, and then drag Jinchu away. He also has a serious addiction to stimpacks, which means he suffers from periodic bouts of sleep deprivation. Not that this seems to discourage him.

Equipment:
- Monoedge Sword - Evoking a katana, but without a hilt guard, its edge is honed to a molecule's edge. Sharp as anything.
- Tyr "Hawk 90" Pistol - An energy pulse pistol, it actually uses ammunition, specially-designed energy pellets shaped like bullets. A Hawk 90 pulse deals damage roughly equivalent to twice that of a .50-cal round.
- "Argus Mk III" Face Mask - Provides sensory upboost and tactical data to its wearer. Must be calibrated to its user.

Contacts:
- The Hub Scraps Gang - Numbering about 30 to 40. Heavily anti-megacorp and anti-syndicate.
- Mr. Gannosuke - Shinsen-gumi contact; still on friendly terms with Jinchu

Jay 2K Winger
06-17-2013, 12:18 AM
Name: Kiki Toshioto

Occupation: Assassin.

Backstory: (Since I am still not familiar with who would be where, not sure where she would be at).


If you mean geographically, it's kind of moot. The Sprawl is ENORMOUS. Like I said in the OP, it pretty much covers most of the civilized world as we know it. But there aren't really national boundaries anymore. You'd find just as many whites/blacks/Hispanics in what used to be Japan as you would Asians and Japanese. Ditto in what used to be the Southern part of the United States (which was traditional full of white 'Muricans)-- there's diversity everywhere. Still some prejudices here and there, but it's not as pronounced as it once was. I'll go back to the OP and add in some bits about major districts or sectors of the Sprawl.

BTW, the groups and organizations in the OP are not the only megacorps and syndicates out there. Those are just ones I threw in for some flavor. If you want to, feel free to make up a new one, just include a bit at the end of the bio piece that explains who/what they are/were.

Regardless of what part of the Sprawl Kiki grew up in, by the game start, she'll have been in the Hub for at least a few months, long enough to have a flat or some place to call 'home' (in that it's where she keeps her stuff and sleeps). So include that kind of thing.


Contacts: (Work in progress)

One contact you can include here would be the Toshioto Clan itself, and probably at least one member of it that we can use as its 'face' (or at least the person from it that she interacts with most often).

Similarly, any syndicate/corporate contacts she might know that have hired her in the past or something.

Jay 2K Winger
06-18-2013, 09:00 PM
Hmm, only two bites so far... kinda hoping for at least one other non-GM player before we get started on this. I'll leave this as it stands until Sunday, probably, and then post the IC thread.

Kara
06-19-2013, 02:43 AM
I haven't played in awhile and forum RP's are always fun. I'm in. I'll work on a character. Actually, I have one that I came up with a couple years ago for an RP that sadly never got started, who I think would be great in this setting. I'll just have to tweak her abilities to be technological rather than paranormal in origin and I think she's a go.

Jay 2K Winger
06-19-2013, 03:51 AM
Awesome! Glad to have you aboard.

I'm going to be fairly generous with the opportunities to do incredibly badass stuff in this game. In the end, these things are to have fun and do badass/fun things, not to get bogged down in dice mechanics and so on.

Kara
06-19-2013, 06:55 AM
Name: Danielle St.Claire

Occupation: Thief (Real world and Interlink)

Interlink Name: NiteShayde

Backstory: Dani was born in Beggar's Reef. Believing she would have a better life in the servitude of a wealthy benefactor, her mother sold her to the Shinsen-gumi at the age of 7 (at least, that's what her mother convinced herself so she could sleep at night. In reality, she needed the money). Unfortunately, being sold into slavery tends to sour one's personality. Danielle grew rebellious, selfish, distrustful of others (and untrustworthy herself), and vindictive. After many (severe) punishments for insubordination throughout her conditioning, she was sold to a wealthy interlink mogul for housekeeping and "other" services when she was 11. Nearly a year later, the lavish home in Altman Heights was raided after a series of attacks on various corporate and government datanodes were traced back to that location. Dani was arrested and sentenced to 15 years of imprisonment for her Interlink crimes. However, she only spent four months in a juvenile detention facility before she was granted release into the custody of Tyr Industries, who had taken an interest in her after reading offender profiles while looking for subjects for a new development contract. They wanted people who were young, troubled, and (most importantly) wouldn't be missed. Dani was unique because she was owned property. Her benefactor wouldn't admit that fact to authorities and had enough influence that no one asked, nor would the syndicate lay claim to her and risk compromising the confidentiality of a high-profile client. A back-alley deal was made and she was purchased from her previous owner with Shinsen-gumi's consent and released from prison into Tyr's custody. Thus, by the age of 13, her brain had been augmented against her will with prototype weaponized nanotechnology. However, the program that was to give the company complete control over her mind was defective, as it was still in testing, and she found that not only did she still have her wits, she herself had control over her augs. Unofficially, Danielle St. Claire was named among the dead in the explosion that annihilated the top 5 floors of the Tyr R&D building, though her body was never recovered ("officially," she had committed suicide at the detention facility when she was purchased by the company). She currently resides in The Hub, where it is still easy to lay low and be anonymous, stealing whatever she needs and squatting wherever she can. She has a very cynical outlook and shows some Sociopathic tendencies, but she is not evil (though she has the capacity for it).

Description: Dani is 14 years old and has a lean but athletic build, standing at about 5'1. She has dark blue hair and piercing violet eyes, and usually wears a black leather jacket, t-shirts, and jeans. She is of unknown origin though she speaks with an slight Irish accent.

Avatar Description: Danielle's Interlink persona, NiteShayde, is a black, spectral, humamoid form with few features, most notably a pair of glowing violet eyes. Can also activate a ghostly flaming aura around her avatar.

Abilities: Danielle's prototype augments grant her the ability to manipulate objects with a mere thought. She can lift, throw, break, open, or close objects up to four times what her physical strength will allow. She is capable of levitating herself and can even manage short-range "flight," though it takes a tremendous amount of concentration to achieve. Though she cannot kill a person with her mind (yet), she is able to exercise some control over various muscle and nerve groups, causing debilitating pain for as long as she can focus on them (or until they pass out). She also has control over fire, able to make it spread up to 4 times its size (or greater, as flammable objects will catch fire). She cannot create flames of her own (yet), but can "spark" combustibles within her range of manipulation (approximately 12 feet around her). Though it may not have been intended, her augs make her highly resistant to fire and heat, and she can use nearby flames to create a barrier around herself, much like her avatar. Within the Interlink, her powers are greatly magnified. She can manipulate "objects" within the virtual space easier and at much greater range (up to a virtual area of 50 yards). She can become incorporeal to hide in or pass through objects within the Interlink, and hack into and control (possess) other avatars if she can break their security protocols. Her incorporeal form also provides quite a degree of stealth, making her much harder to detect by security systems. When covert hacking is not an option, or when there's no time for discretion, she can ignite a blue flaming aura which can "burn" through security programs, firewalls, and datalocks. Unlike in the real world, she can fly with ease and has the ability to create fire on a whim, in addition to being able to create any sort of bladed weapon that she can think of (she prefers knives, and is able to combine her abilities to make them flaming knives). She has a wealth of high-level security access codes and overrides she uploaded during her time as a lab rat with Tyr Industries.

Flaws: Youth and inexperience account for most of her potential weakness. Rash and impulsive, she has no regard for any consequences of her actions. The one and only life-lesson she learned from her mother is to look out for oneself and do whatever it takes to survive. If backed into a corner, she won't hesitate to burn everything around her to ash (or crash entire networks inside the Interlink). She only knows the hard, cold life she was brought up in, a life where mothers sell their children to become property owned by others, where youths who didn't have a chance are experimented on by corporations. She has no idea of the true havoc she could wreak with the access clearances she stole from Tyr's infrastructure, or if that information fell into the wrong hands. Dani misuses it on a much smaller scale than a professional hacker would, primarily for mischief such as sabotaging company accounts, misappropriating money and goods from their intended destinations, and breaking into various corporate and governmental databases just to show that she can. She distrusts everyone, hates authority, and only does things for her own benefit. She herself cannot be trusted as she will lie to, steal from, and con anyone she wants.

Equipment:
Mini-VR Interlink visor (think cyperpunk Google glasses)
Military-grade combat knife
Set of throwing knives
Butane lighter
Pack of cigarettes
Various stolen access cards
Satchel of miscellaneous stolen items/money

Contacts: As Dani has no family and no friends, and won't hesitate to burn any bridges (literally, if need be), and since she was legally declared to be deceased, she has no contacts. However, her Interlink self is getting more attention as she becomes more infamous.

As I am incredibly lazy, and because my scanner is in storage, I made avi versions of Danielle and her Avatar.

http://img560.imageshack.us/img560/1627/8q9c.png (http://tektek.org/avatar/53598998)
http://img42.imageshack.us/img42/4904/lsj1.png (http://tektek.org/avatar/53598822)

Jay 2K Winger
06-19-2013, 06:16 PM
Yes. Kara, you've encapsulated in your character exactly the kind of thing that makes the world of this game so fucked up. The syndicates and megacorps act with impunity and the little people have no real defense against it, and it makes some pretty angry people.

It also produces some serious badasses, and I think Dani/NiteShayde is going to get along just fine in this game. She'll be pretty damn tough for anyone to really fight, which is fine, though expect her to get spammed (especially on the Interlink) by mooks just because of her threat level. (Which, game-wise, just means more people for Nite to burn to voxel-ash.)

GM NOTE-- Recruiting for this game will always be on-going, so anyone reading this thread (or the IC thread, when it goes up) and wanting to join in the fun is free to do so. The plan is still to put the IC thread up on Sunday, to give me time to come up with an appropriate opening post.

Kara
06-19-2013, 07:50 PM
I was hoping I was going in the right direction with what I wanted to piece together based on the information provided and where I wanted her backstory to go. I already had a troubled, anarchist character, it was just a matter of giving her a reason to be a troubled anarchist in the context of this story. Plus, I figured since all the syndicates were involved in human trafficking, someone might as well experience that world firsthand.

She may have wound up a teensy bit more powerful than I intended (at least, to start with), but she was originally created for a Palladium game which means I have all kinds of obscure stats I had to throw out (like writing proficiency and presence detection, not to mention stat bonuses that affect other stat bonuses). Oh well, she's outfitted with classified weaponized prototype technology, might as well go all out. Bring on the mooks.

Jay 2K Winger
06-19-2013, 08:32 PM
Yeah, real-world wise, most of the mooks are going to be basic security mechs (man-sized, armed with stun-batons and small firearms/energy pistols) with the occasional aug'd baddie-- maybe the occasional bigger mech (something like the Zorn (https://www.youtube.com/watch?v=jrMLLrXLovc&feature=player_detailpage#t=467s) from Remember Me perhaps)

On the Interlink, the mooks are going to spam the everloving heck out of "clone" programs and even have net-agents and so on to send after folks as well.

Which reminds me of some more background stuff about the Interlink that I need to put out there--
==========
The Interlink
Basically, the Interlink is a mesh network that evolved out of the Internet of old, and takes two forms. There's the AR Interlink that most people interact with on a daily basis in the real-world, and there's the more submersive VR Interlink that quite a few people interact with by plugging into an Interlink terminal, whether that's with wires or wireless.

When VR Interlink combat takes place, and a user's avatar is destroyed, they are forcibly ejected from the VR Interlink, and there's usually a sort of "cooldown" period wherein their access is still disabled before they can log back in. Sometimes the ejection can cause some injury to the user, particularly if Ice is involved. (And can be lethal if it is Black Ice.)

Interlink Glossary
Agent - A semi-autonomous program created to perform various tasks in the Interlink. They are not true AI, and have very limited parameters.

AI - Artificial Intelligence. Autonomous programs that are considered sentient beings, but have their rights are limited under Corporate Court Law. Only an AI which is registered to a licensed individual (be they a single person or a corporation) has full rights, but they are required to abide by laws. Rogue AIs have no rights, and thus most take pains to avoid notice or getting into trouble.

AR - Augmented Reality. Most AR objects can be seen in the real world with either optical augs or special glasses or goggles. Anyone who can see them can interact with them as well.

Avatar - The representation of an individual on the Interlink. This individual could be a user or an agent or an AI.

Brainhacking - An action wherein a hacker backtraces an Interlink user to their real-world self and uses the connection to try to steal information from the user's head, or implant a command or data. It is heavily frowned upon and explicitly illegal. (Though syndicates and megacorps use deniable assets to try to perpetrate it.) It is extremely difficult for humans to accomplish, and even most AIs have difficulty with it. To date, the most successful brainhack was perpetrated by the AI "Amp" 15 years ago.

Data Haven - Locations on the Interlink which are considered "neutral ground." Often the sites of major data storage. Not all data havens are fully neutral, and have some obscure links to a syndicate or megacorp.

Ice - Term for "IC" or Intrusion Countermeasure. Firewalls and similar restrictions and defenses to protect against hacking. Sometimes called "informational countermeasure" or ICM. Black Ice is the most dangerous kind, because it can cause lethal injury to the person attempting to bypass it.

Voxel - A three-dimensional pixel. Voxels comprise every piece of visual output on the Interlink. When an avatar is "killed" on the Interlink, it will often break down into voxels.

Jay 2K Winger
06-23-2013, 09:01 PM
Annnnnd we're off! --> IC Thread (http://customerssuck.com/board/showthread.php?p=1149244#post1149244) <--

I liked coming up with all of the stuff in there. Some more faces for the Crashers and The Flow (Hellborn, L0ki, and Becca -- Watch_Dog, Interro & Bang), some Sprawlfeed ads and notices, some real-world stuff for Kiki and Dani, and lastly some email for Noa.

Jay 2K Winger
06-30-2013, 06:00 PM
Was quiet on this for a bit hoping that Chanlin would respond, but we can at least proceed forward with things for Kiki and Dani. Expect a GM post soon.

Mytical
07-01-2013, 05:01 AM
Kiki will contact her clan, see if she can find out more about her mark and hopefully between them and the info handed her she will be able to track him down. Now, as to why no price was mentioned, and she took the job without negotiating. Always good to be on the good side of the mob..so she will consider this one a 'freebie'. *chuckles*

Jay 2K Winger
07-01-2013, 06:51 AM
I figured it on the lines of the Clan and the Shinsen-gumi have an "understanding" of sorts. While the Shinsen-gumi are a powerful syndicate, they have no wish to piss off a clan of ninjas. ;)

Mytical
07-02-2013, 03:18 AM
And now you know that Kiki is NOT a nice person :). She has a strict code not to get innocents involved, but she doesn't exactly play nice or fair. She is a ninja after all, and a merchant of death.

Chanlin
07-06-2013, 06:01 PM
Summer camp is keeping me busy busy. I will try to post something and catch up when I can. Right now I'm drawing a blank.

Mytical
07-07-2013, 03:27 AM
Ooo oo! Hey Kara and Jay..my and Kara's character are both in the hub. Since my character is not Augmented, going to have a tough time taking down robots..would slag hit the fan enough if we got the characters together by pure consequence?

Jay 2K Winger
07-07-2013, 04:17 AM
I could see that working. Kiki runs from the bots and ends up running straight into the Bratva attack on the Hub Scrap hideout?

Mytical
07-07-2013, 05:07 AM
That was what I was thinking. Of course I would like Kara's input if that is ok :). If so I will have Kiki run into the fray. Poor Ninja won't know what the heck to think.

Kara
07-08-2013, 06:28 PM
I think that would be interesting. And entertaining :)

Sorry, I've been busy the last few days. I'm going to try to post later today.

Mytical
07-12-2013, 03:31 AM
Kara if you and Jay want to finish up, it is going to be a few days before I will be able to focus to post good.

Kara
07-12-2013, 10:17 PM
No worries, just take it easy.

Jay 2K Winger
07-13-2013, 12:50 AM
As I said over in the Dresden RPG thread, as far as I'm concerned, Rule One of Internet Role-Play is:

Real Life Always Comes First.

Rest up, get your head right, and we'll be ready for you.

Tyg3rW01f
07-17-2013, 06:14 AM
Name:
Tyger Bvaric aka "B1ad3Runn3r"

Occupation:
Tyger is just trying to make ends meet by doing deliveries. He delivers everything from books to packages to pizza to you-name-it for "Comet Delivery Services". He once delivered a baby in an elevator, while delivering a rare book to an address. When you see him, it's usually nothing more than a blur and taillights as his Akira 750 (http://fc08.deviantart.net/fs71/f/2010/188/a/2/Akira_Fan_Art___Kaneda__s_Bike_by_ChristianPearce. jpg) zooms past in traffic, unless he's delivering to your door.

Backstory:
Tyger is the son of former Black Ops soldier, Colonel Paetr Bvaric. While the family was never overly comfortable, they weren't struggling like most, and lived below their means. (While they could afford to live well, they lived in similar conditions to most enlisted families because they CHOSE to.) Tyger was raised with a strong work ethic and raised to work for everything he had. He came from a military district, and served four years in the armed forces out of high school. Getting out, he moved to the Hub because it was where he found his current job.
Tyger spends his time away from work with Bria, eating at "Xiang Yun's Asia Garden", or gaming. Gamers fear him for good reason, as he's likely beaten and likely humiliated them at least twice.

Description:
At 5' 9' and 150 pounds, Tyger is one of those Average Joes (http://www.gavinrothery.com/storage/HarrisonFord_BladeRunner.gif?__SQUARESPACE_CACHEVE RSION=1317505760185) who will surprise the ever-livin' crap out of you if you push the wrong buttons. Even though he's older than most gamers by a magnitude of three or even four, he is known across the Interlink as a master gamer.
He plays MotoGP: Unlimited and has raced the incredibly difficult to master Kenny Roberts Yamaha YZR500 (http://2.bp.blogspot.com/-4c3b_QsYZkI/Tc7IcVh6l2I/AAAAAAAAAm8/XwIAIBpSCBA/s400/k1.jpg) to victory in eight straight Interlink tournament championships. His other preferred game is the virtual combat/fighter, Combat Evolved: Rage of the Dragon, in which he is the reigning 7 year World Champion.

Avatar Description:
B1ad3Runn3r is hulking 7' tall armored humanoid (http://images.wikia.com/halo/images/archive/4/4a/20100710182137!HR-N6_Waypoint.jpg) who is at home in combat games and racing games. B1ad3Runn3r has also been known to dabble in the First-Person Shooter games available, but he likes the fighter games better.
If you ever see this massive, Pwngod become your opponent, surrender; it will be less painful.

Abilities:
Tyger is highly proficient in the MILITARY form of Krav Maga.(Yes, there are TWO forms of Krav Maga, civilian and military.)
Tyger also has cybernetic enhancements to his reactionary nervous system that give him reflexes that nearly rival a feline's own. He uses this advantage in both online combat games and in his high-speed job. Why he has such an augment is his most closely-guarded secret. In fact, only he knows, having never written his source down...
Tyger's bike, while looking and operating like a showroom-stock Akira 750 (http://fc08.deviantart.net/fs71/f/2010/188/a/2/Akira_Fan_Art___Kaneda__s_Bike_by_ChristianPearce. jpg) Metro-class motorcycle, is in fact an experimental suit of armor that was developed by Tyr Industries for scout-troops. The salesman who legitimately sold Tyger the bike had no idea it was actually stolen from the military and hidden in a commercial shipment by, and for, parties unknown.
B1ad3Runn3r can outfight most anyone on the Interlink. He's tough, fast, and if you get inside his reach, it's Game Over.

Flaws:
Tyger has a DEFINITE thing for saki synthol and oriental food. If anyone went looking for him, all they'd have to do was look for a man in motorcycle gear at one of the local oriental food stalls, (usually Xiang Yun's Asia Garden, his favorite oriental restaurant) or at Jo Jo's, the bar where Bria works.
He's often direct, has anger-management issues (Why talk your way out when the muzzle of a pistol or edge of a blade can speak for you, right?), and is decidedly outspoken against the current Powers In Control.

Equipment:
Tyger carries a CRKT M16 EDC (http://img.auctiva.com/imgdata/8/3/2/2/9/0/webimg/369231667_tp.jpg) pocket knife, and a 1911 CS pistol (http://forum.gon.com/attachment.php?attachmentid=220370&stc=1&d=1229694905) on his person at all times, and has a tactical tomahawk (http://www.gggaz.com/uploaded_images/Tomahawk/BattleHawk-OD.jpg) hidden on his bike. His avatar carries a datablade (http://3.bp.blogspot.com/-0bwQzeNiVzQ/TzY5KxZiFYI/AAAAAAAADns/64wjfzkLw6w/s1600/omniblade+omni-blade+concept+design+poster+mass+effect+3+light+sa ber+new+energy+weapon+hologram.jpg).

Contacts:
John "Squirrel" St. Helens (http://plutopress.files.wordpress.com/2012/09/wallace-shawn.jpg), main dispatcher for Comet Delivery Services, a short, balding 2nd-generation Sicilian. Hates the movie "Princess Bride" but quotes Vizzini often. "Squirrel's a pain in the arse, but he's a good man to work for/with.
Bria (http://images2.wikia.nocookie.net/__cb20080428141261/starwars/images/0/05/Handmaiden_Sister.jpg), Tyger's lover and high school friend who tends bar at a local synthol establishment, Jo Jo's. She doesn't live with him, but he's asked often. She's 5' 6", pretty, and an albino.
"Sierra", a female avatar (http://images1.wikia.nocookie.net/__cb20130315161140/halo/it/images/7/77/Cortana_H2.png) that occasionally pops up to hit on Tyger from time to time. Nothing much is known about her ((DM can play with her))
Xiang Yun (http://oyster.ignimgs.com/wordpress/stg.ign.com/2013/01/130316_6489_pre-300x375.jpg ), the female owner of "Xiang Yun's Asia Garden", Tyger's favorite food stand. Whether or not Xiang has dark connections is uncertain, but then again, who suspects the owner of an Asian food joint?

Tyg3rW01f
07-18-2013, 07:23 PM
...too much?

Jay 2K Winger
07-21-2013, 08:42 PM
Sorry about the silence, Tyger, been a bit busy and haven't had the time to sit down and work on H+ stuff. Tyger/Bladerunner is IN.

On another note, Chanlin-- The Bard's show isn't going to be a boom, done thing like that. Some significant story-events will be taking place there. I just didn't expect this Hub Scrap/Bratva fight scene to pull everyone in so quickly.

Let's instead say that Noah finds some time in the prep period for the show to send his drone around to Kenstern's place?

Tyg3rW01f
07-21-2013, 08:58 PM
I hope I didn't intrude... I can adjust my post to fit the story's needs.

Chanlin
07-24-2013, 09:39 PM
Sounds good to me. Ill try to reply to the main ic thread when I find more free time. Only 1 1/2 weeks left of summer camp. I come home August 4.

Kara
07-30-2013, 09:13 AM
Still in the game, but I've been crazy busy with getting ready to move next week. I'll try to post another bit for Dani in a few days.

Jay 2K Winger
07-30-2013, 05:42 PM
Still in the game, but I've been crazy busy with getting ready to move next week. I'll try to post another bit for Dani in a few days.

I try to pace the GM posts so they come after everyone's had a chance to respond.

Remember Rule One of Internet Role Play, as defined by Jay 2K Winger-- "Real Life Always Comes First."

Tyg3rW01f
08-21-2013, 04:57 AM
RL sux... but yes, it comes first.

Kara
08-26-2013, 04:39 AM
So we got moved and after a week of no a/c and finally putting a dent in the boxes we need to unpack, we're comfortably settled in. Is the game still on?

Jay 2K Winger
08-26-2013, 05:49 PM
Game is still on. I'll see if I can't inject a little life into it later this week.

Chanlin
08-27-2013, 02:11 AM
:runaway::super::party: Woo hooo :)

Jay 2K Winger
09-04-2013, 01:41 AM
Okay, it may be a bit longer before I can do an update. I'm on vacation in OBX (the Outer Banks, NC, for those who don't know) and the Internet connection is spotty at best. I may have to make use of Dad's mobile wifi device to try to get a more solid connection later this week. I'd intended to make a GM post before leaving, but that didn't work out so well.

So that's what's going on.

Tyg3rW01f
09-10-2013, 06:17 PM
RL strikes again.

Jay 2K Winger
09-25-2013, 08:49 PM
Sigh. I hate it when my creativity dries up on something, as it has here, and as it did on my other games.

My creative center can be so uncooperative when I want to focus it on one thing, sometimes, and instead it'll go "Ooh, ooh, this idea might be fun! Let's figure this one out!"

I think H+ might have to go dark, folks. :(

Chanlin
09-26-2013, 10:14 AM
It happens to the best of us.

I'm no stranger to DM burn out. I did it in the middle of a campaign once where I told my players, "I'm sorry, but the game has gotten to the point where I see nothing but numbers and stats not story and fun."

Managing multiple people gets rough too.

Jay 2K Winger
09-26-2013, 06:10 PM
Not helping my creative frustrations is that I now have an urge to start up another game/interactive story set in the "Firefly" 'verse...

Sigh.

Tyg3rW01f
09-26-2013, 07:02 PM
I'd join that game, so long as I can have Vera!

Chanlin
09-26-2013, 08:03 PM
I've got a similar problem to what you do I think Jay.

My friends like to call it new character-itis. I, quite often, will stop liking a character I'm playing and keep thinking to myself of a cool new concept. So much so that I will actively try to get the character I no longer like killed. Then I make the new character and find out it isn't nearly as fun, or as interesting or whatever as I had imagine...

It's a vicious cycle.

So take it from me. No matter how cool, awesome, etc the new concept may seem, it may be wise to step back and take a break OR take time to write your thoughts down and flesh it out before trying to run it. Either way, don't try to run it asap just because it seems like it will be fun.

Jay 2K Winger
09-26-2013, 09:04 PM
I've got a similar problem to what you do I think Jay.

My friends like to call it new character-itis. I, quite often, will stop liking a character I'm playing and keep thinking to myself of a cool new concept. So much so that I will actively try to get the character I no longer like killed. Then I make the new character and find out it isn't nearly as fun, or as interesting or whatever as I had imagine...

It's a vicious cycle.

So take it from me. No matter how cool, awesome, etc the new concept may seem, it may be wise to step back and take a break OR take time to write your thoughts down and flesh it out before trying to run it. Either way, don't try to run it asap just because it seems like it will be fun.

Trust me, I know this.

I have countless little notes written down in various spiral notebooks, and Google Docs, and Gmail drafts (since I can't get into Google Docs at work) just to get them down and out of my head.

Problem is, my brain doesn't like to let things go sometimes.

Me: "Okay, I need to write something for H+..."
Brain: "Ooh! Thought of a neat idea, it's like a steampunk Under Seige... on an airship!"
Me: "Oh, fine. Here, let's jot down some ideas here, ba badda bup, and now, onto H+..."
Brain: "Ooh! Ooh! Just remembered that Matrix fanfic you never finished, here's some ideas on how to revamp it!"
Me: "Oh, god, let's just jot those down, do doo do, now, H+--"
Brain: "Ooh! Ooh! Let's do a Firefly game!"
Me: "FOR FUCK'S SAKE!"

Tyg3rW01f
10-30-2013, 07:14 PM
So wish we could revive this...