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Old 12-16-2012, 09:51 PM
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Jay 2K Winger Jay 2K Winger is offline
Pedestrian of the Apocalypse
Join Date: Jul 2008
Location: Northern Virginia
Posts: 5,474

Some NPCs to show you how a bio should look.

First, another Unawakened Scion:

Name: Mattieu Carrefour (pronunciation help-- Matt-tyu Care-four)
Heritage: Son of Kalfu, Loa of the dark crossroads and ambition, of the Vodoun Divinity
Occupation: Grifter/street hustler
Power Level: Unawakened

Divine Aspect: Trust Me (Charisma) - There's no two ways around it, Mattieu has that charm about himself. Capable of flashing a smile that would defrost even the chilliest heart, and weaving a little story with a silver tongue, Mattieu can convince anyone to at least bear with him and go along with whatever he's doing. In a hustle, this prevents the usually-savvy from just instantly dismissing him, keeping them involved long enough for the hustle to pay off (for Mattieu, if not the mark). In other dealings, this gets Mattieu the occasional free drink, or a nice one night stand.

Visual aid

Mattieu always tends to be in a cheerful mood. He's quick with a joke or a snide remark, rarely seeming to take anything too seriously. He tends to focus more on the here-and-now, always looking to have a good time and to turn things to his advantage. He can't help it; he's a hustler, it's what he does. "Laissez les bon temps rouler. Let de good times roll, baby."

Born to a New Orleans prostitute, Mattieu grew up knowing he had no father, and if we must be frank, his mother didn't exactly raise him. That task went to his Gran-Mčre and Gros-Papa (Grandma and Grandpa). They did their best, but young Matt was always getting into trouble. He eventually ran away back to the big city, where he took to hustling and grifting to survive, with some outright thievery when times were tough.

Flaws: Mattieu is not a fighter. If it comes to combat, he's likely to slip away when he can and run. He's also a bit of a kleptomaniac, and a compulsive liar.

Fate: Mattieu has been tapped by Kalfu to take part in one of the greatest cons ever. This will undoubtedly lead to the Divinity winning the war, but may not put Mattieu in an enviable or popular position.

Now, an example of a still-freshly Awakened Scion:

Name: Selene Hoffman
Heritage: Daughter of Thoth, Egyptian god of written knowledge
Occupation: IT Consultant/Hacker
Power Level: Fresh Scion

Focus: Ankh pendant.

Divine Aspects:
* Read It in a Book Once (Eidetic Memory) - Even while Unawakened, Selene's eidetic memory was scarily good. She remembers everything she's ever seen, even for a brief moment. She could literally spend a few minutes flipping through the pages of a book, and be capable of recalling what it said.
* Fast as the Desert Winds (Divine Speed) - Selene is capable of moving much faster than the average human, albeit only in short bursts.

Visual aid

Selene is not always the most sociable of people. She exhibits some aspects of Asperger syndrome, not always connecting with other people. She has a particular way of speaking, in short, clipped sentences or sentence fragments, eliminating infinitives, and usually having to stop to inhale a sharp breath before completing a line of thought. (Not unlike Mordin Solus from the Mass Effect games.)

Give Selene a computer, however, and she lights up. She can fix anything related to computers, figure out how they work in short order, and hack into almost anything. As a result, she's almost always "plugged in," owning a laptop, a tablet, and a souped-up smartphone.

Selene's mother, Heather Hoffman, never really knew how to relate to her daughter's computer obsession, but recognized that Selene had a talent there, and worked to encourage it. Her mortal father, Raymond Hoffman, was always a bit remote. Selene, post-Awakening, suspects he "knows" she isn't his daughter. Her eidetic memory, however, meant she was frequently bored; once she's seen or done something, she always remembers it, and thus she'd lose interest. When the Hoffmans got a computer with an Internet connection, Selene was instantly interested, and the course of her life since has been sailing due digital ever since.

Working as a freelance IT consultant, Selene came on the radar of Hyperion International, a large corporation with deep ties to the Titans. After her hacking their network, she was saved from a team of mercenaries by Divine agents, who informed her of her true heritage, delivering her focus to her. Since then, she's worked as "support" for the Scions, monitoring the activity of the Titans and their agents online, organizing responses, and setting up transportation and accommodations for their people when they need to travel abroad.

Flaws: Selene has trouble emotionally connecting with people at times, crippling her social life. She also doesn't function well if she's taken "off the grid." While she has a lot of "book knowledge," this doesn't translate into much "practical knowledge."

Fate: Selene's not Fated to be directly involved in any overt conflicts or major battles, but she hopes to change her destiny somewhat to take a more direct hand.
And just to round things out, an example of a Demigod-level Scion:

Name: Morgan MacBride
Heritage: Son of The Morrígan, the Celtic goddess of war
Occupation: Rogue terrorist
Power Level: Demigod

Focus: A tattoo on his back and shoulders, in tribal style made to look like a crow.

Divine Aspect:
* Terrifying To Behold (Presence) - MacBride's very presence invokes a fear response in those around him. If he's nearby, even if one haven't seen him yet, one tends to get on edge. In the mundane, this can relate to either a paralyzing sense of fear or triggers the flight response. Sometimes, people will try to fight him, which rarely goes well. It takes a strong effort of will for those of equal or lesser power to not feel fear.
* The Implacable Man (Limited Invulnerability) - The greatest blessing of his divine mother is MacBride's seeming indestructibility. Except in hand-to-hand or melee combat, MacBride is apparently invulnerable to harm. Some reports say he's even walked away from a car bomb with only scorched clothing.
* You Wouldn't Like Me When I'm Angry ([REDACTED]) - Specifics on this ability have been [REDACTED] due to spoilers. Suffice to say, you really wouldn't like him when he's angry. Trust me, you'll know when he's angry.

Visual aid

MacBride is utterly without conscience. Caring only about causing conflict, chaos, and war, MacBride sees other people as merely tools to use to further his goals, or things to kill.

Morgan MacBride is wanted by several law enforcement agencies across the world as a result of his acts of terrorism. He no longer has any connections to the IRA or most of its splinter fringe groups, as his views have shifted from the pro-Irish to the nihilistic and anarchistic.

Not too many details are known about his past before rising to prominence in the Troubles, but among the Divinity, it’s known that he is one of the Morrígan’s most favored children, thus explaining the power with which he has been bestowed. Despite this favor, however, he does not act in accordance with the Divinity’s will, and has been known to court the Titans and their supporters, looking for a way to perpetuate the war.

Flaws: MacBride is a brute, plain and simple. He’s not slow-witted, but he’s not hugely clever. He also relies far too much on his nigh-invulnerability and doesn’t take pains to protect himself over much.

Fate: MacBride's Fate has gotten increasingly tangled as he's associated himself with the Titans, but it is known that he has a major role to play in a major battle ahead in the war.
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There are only four Horsemen of the Apocalypse because I choose to walk!