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  #41  
Old 08-26-2013, 04:39 AM
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So we got moved and after a week of no a/c and finally putting a dent in the boxes we need to unpack, we're comfortably settled in. Is the game still on?
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  #42  
Old 08-26-2013, 05:49 PM
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Game is still on. I'll see if I can't inject a little life into it later this week.
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  #43  
Old 08-27-2013, 02:11 AM
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Woo hooo

  #44  
Old 09-04-2013, 01:41 AM
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Okay, it may be a bit longer before I can do an update. I'm on vacation in OBX (the Outer Banks, NC, for those who don't know) and the Internet connection is spotty at best. I may have to make use of Dad's mobile wifi device to try to get a more solid connection later this week. I'd intended to make a GM post before leaving, but that didn't work out so well.

So that's what's going on.
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  #45  
Old 09-10-2013, 06:17 PM
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RL strikes again.

  #46  
Old 09-25-2013, 08:49 PM
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Jay 2K Winger Jay 2K Winger is offline
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Sigh. I hate it when my creativity dries up on something, as it has here, and as it did on my other games.

My creative center can be so uncooperative when I want to focus it on one thing, sometimes, and instead it'll go "Ooh, ooh, this idea might be fun! Let's figure this one out!"

I think H+ might have to go dark, folks.
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  #47  
Old 09-26-2013, 10:14 AM
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It happens to the best of us.

I'm no stranger to DM burn out. I did it in the middle of a campaign once where I told my players, "I'm sorry, but the game has gotten to the point where I see nothing but numbers and stats not story and fun."

Managing multiple people gets rough too.

  #48  
Old 09-26-2013, 06:10 PM
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Not helping my creative frustrations is that I now have an urge to start up another game/interactive story set in the "Firefly" 'verse...

Sigh.
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There are only four Horsemen of the Apocalypse because I choose to walk!

  #49  
Old 09-26-2013, 07:02 PM
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I'd join that game, so long as I can have Vera!

  #50  
Old 09-26-2013, 08:03 PM
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I've got a similar problem to what you do I think Jay.

My friends like to call it new character-itis. I, quite often, will stop liking a character I'm playing and keep thinking to myself of a cool new concept. So much so that I will actively try to get the character I no longer like killed. Then I make the new character and find out it isn't nearly as fun, or as interesting or whatever as I had imagine...

It's a vicious cycle.

So take it from me. No matter how cool, awesome, etc the new concept may seem, it may be wise to step back and take a break OR take time to write your thoughts down and flesh it out before trying to run it. Either way, don't try to run it asap just because it seems like it will be fun.
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