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[Game] [OOC] Into the Black (Firefly-verse)
  #1  
Old 09-30-2013, 12:25 AM
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Default [Game] [OOC] Into the Black (Firefly-verse)



Ain't too hard to figure life out. You get a job. You get paid. You keep flyin'. People don't rightly want a lot of complications to their life. They just want to get paid, get a roof over their heads, and to get through the day.

'Course, where it get tricky s'when there's disagreements. You land on the wrong moon, fly past the wrong mountain, look at the wrong guy cross-eyed... maybe you got a difference of opinion. Sometimes it's just a matter of disagreeing over whether you should get paid. Maybe it's a disagreement over whether that girl was married or not. Or maybe you disagree over Unification. (But t'ain't the time now to get into that barrel of cats.) Sometimes certain words get exchanged. Or certain bullets.

Things're gettin' a mite strange as of late. Rumors goin' about on the Cortex, rumors about some bad
go se the Alliance is up to. Don't rightly see how it affects most folk. Like I said, they don't rightly want a lot of complications.

Nor do you, right? Let's go find ourselves a job.


================================

GM STUFF

This game is set in the Verse of the TV show Firefly, and is set after the Big Damn Movie, Serenity. You, the players, will be the crew of a small ship, roughly the size of the crew's ship from the show. It won't be a Firefly-class ship like the Serenity, because we don't want to copy things too much.

Player-characters can come from just about anywhere they want to come from within the Verse. There's dozens of worlds and moons that folks call home. PCs should work a little bit well together-- they'll have been running together for a few months at least when the game kicks off. (Not to say there can't be differences of opinion, but for the most part, they're a team.)

Limitations-- Psychic powers are very rare, and every single one of them is accounted for by the Alliance, often sent off to "The Academy," a laboratory complex where they're studied, experimented on, and where they try to make the psychics into weapons. Only one psychic ever escaped from The Academy, and that was River Tam. This means you don't get to play a psychic of that caliber. No telepathy, no psychokinetics, no throwing fireballs and so on around. Sorry, folks.

================================

THE SHIP & CREW

Ship Name: Deucalion
Ship Class: DC-88
Ship Capabilities: TBA

Captain: Zhānmǔsī "Zhan" Cook (Exile)
First Mate: Rowan Li (Ellain)
Pilot: Tucker "Spider" Webb (Chanlin)
Engineer: Sama Alborne (Sarlon)
Medic: Elizabeth "Lizzie" Lock (Ghel)
Public Relations: Mando Alvarez (Jay 2K Winger)
Hacker: Aiden "Wolf" McCuan (Tyg3rw01f)

================================

CHARACTER BIO

Name:
Homeworld:
Possible Crew Roles:

Description:
(You know the basics here. Age, build, appearance, personality, preferred style of clothing...)

Backstory:
(What kind of background does your character come from? What were your ambitions or plans growing up? What were they doing before they signed up with the crew? During the Unification War, what were they doing? [Note-- not everyone necessarily fought in it, but everyone has an opinion about it.])

Five Facts:
(These are other facts about your character that add flavor and color about them, and may supply possible plot hooks.)

================================

SAMPLE BIO

Name: Allan Seabairne
Homeworld: Dyton
Possible Crew Roles: n/a

Description:
A man of middle age (40s-50s) with a full salt-and-pepper beard and close-cropped hair, Seabairne is unassuming in appearance until one looks in his eyes, and sees the razor-sharp mind underneath. He can be equal parts charming and equal parts stoic and cold. He is intelligent but ruthless. He has a tendency to wear a dark trench-coat, often fastened close, and suits slightly out of date from Core World fashion underneath. He also owns a black bowler hat, of course.

Backstory:
Born on Dyton in the city of Pellinore, Allan Seabairne fell in among the gangs and knew he was wanted to be the guy in charge. So he fought his way up the ranks. He's worn many hats over the years-- the bucket hat of a rank-and-file hood, the flat cap of a thief, the fedora of an underboss-- but the one he wears now is the bowler hat of a kingpin. From his home turf along Pellinore's Whalebone Avenue, there is little in that city-- or on that moon-- that Seabairne doesn't know about, or have a finger in. During the Unification War, Seabairne's syndicate had a tight hold on contraband smuggling off of Greenleaf, most of which was sold to the Independents, since the Alliance had their own legitimate sources.

Five Facts:
- Seabairne is a fan of the music scene on Paquin, in particular the musical stylings of Johnny Marc.
- He is known to be banned (with "shoot on sight" orders) from the city of Esparto on Lazarus, for reasons unknown.
- Conversely, he is well-loved on St. Albans, particularly among the "doxies" of Eldersden.
- He is known to have fathered a child, whom has been secreted away on Jiangyin somewhere.
- He is stereoblind, giving him some trouble with depth perception.

================================

MORE GM STUFF

As bios are posted, I may ask further questions, to try to develop a deeper backstory among the crew, and to set up hooks and more possible contacts/side characters to work into the overall story. And this will be more of a story, rather than a game, since we're not going to bother with dice rolls and so on.

Any questions may be put in the thread. The OP will be updated with further info, and once we've got a few crew members down, we can discuss amongst ourselves what the ship will be like and what it will be named, etc.

If you need a good resource for information on the Verse in general, there is a wikia.
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Last edited by Jay 2K Winger; 10-28-2013 at 07:11 PM.

  #2  
Old 09-30-2013, 05:06 AM
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CHARACTER BIO

Name: Sama Alborne
Homeworld: born and rasied on a freighter
Possible Crew Roles: Mechanic, Cook

Description: Young, early 20s, tends to be barefoot whenever possible, claims it helps feel when engines are "off". Long black hair in a continual state of messy pile out of face. distant Asian ancestor in cast of the light green eyes. Short too...5 foot even, has the temper to make up for her...ahem...shortcomings.


Backstory:
Parents were supply runners to the highest bidder during the unification war, though most "runs" tended to be "rerouted" through the brown coats areas. She has rarely set foot on any planet for longer then a few days, and lived most her life aboard her parents freighter. She learned engine repair and maintance through the ships mechanic and was told she has a natural gift. She currently wants to learn about other ships so has been on the look out for a ship needing an experienced mechanic despite her age.

Five Facts:
Short and hot tempered, but fiercely loyal.
terrified of using guns, and tends to freeze up when guns start blazing.
seems to have a natural instinct for whats wrong with an engine, both by sound and feel.
has been known to patch things with spit and bailing twine....and has pictures to prove it.
excellent cook, known to make interesting dishes from little more then protein packs.
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  #3  
Old 09-30-2013, 06:46 AM
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Name: Tucker "Spider" Webb
Homeworld: Londinum
Possible Crew Roles: Pilot, Medic's/Engineer's Assistant

Description:

Early 30's not overly tall, but above average. Lean build that some might describe as wiry. Sandy brown hair, kept neat and cut close. Blue eyes. Black combat boots, dark green pants,
usually seen wearing a brown or red t-shirt bearing the Blue Sun logo. Tends to be hard nosed, very disciplined lifestyle, but laid back when it's just the crew and they aren't on a job.

Backstory:
Comes from a long line of proud Alliance Navy Men. His father, his father before him, and so on were proud warship pilots that served with honor and distinction and Tucker grew up hearing about it every day. It was no surprise that he grew up to become a navy pilot then. It just so happens he had the unfortunate distincton of graduating from the training academy right before the start of the Unification War. Tucker was present for two of the three famous battles in the war, namely the Batle of Sturges and the Battle of Du-Khang. He received a retroactive dishonorable discharge from the Navy after he deserted following an incident in which a superior officer ordered him to open fire on an unarmed civilian freighter that was believed to be carrying enemy troops. His father has since disowned him.

Tucker ran as far as he could and took whatever work he could to keep himself clothed, fed, and with a semi-decent place to sleep. This is how he eventually ended up with the current crew.

Five Facts:
- Has nightmares about firing on the civilian freighter.
- Is a wanted deserter from the Alliance Navy (a fact he tries to keep hidden)
- Has Alliance Military Training (basic field medicine, trained pilot of light ships and interceptor craft, has enough mechanical training to fix minor problems)
- Second in his class at the Academy, earned recognition and awards as an expert light craft pilot. Though his name is now used as a warning to new recruits.
- Youngest of 5 children - Siblings all served in various military roles (Medic, Grunt, Engineer and SAS)

Last edited by Chanlin; 09-30-2013 at 08:06 AM.

  #4  
Old 09-30-2013, 07:18 PM
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Both Sama and Spider look good. That's Pilot and Engineer set.

Questions for Sama:
- What was the freighter's name? What was its home port? (Most freighters have a home port where they make berth.)
- What are her parents' names?

Questions for Spider:
- What was the officer's name that ordered him to fire on the civilian freighter?
- What was the civilian freighter's name? How many souls on board when it was shot down?
- What is his father's name?
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  #5  
Old 09-30-2013, 08:29 PM
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Father: Francis Webb

Officer that gave the order: Irwin Strauss

Civilian Ship: Santo Star
Number Dead: 23. 6 crew and 17 Civilian Passengers. None of them were Brown Coats.

  #6  
Old 09-30-2013, 09:34 PM
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Father: Thomas (born and raised mostly on Paquin)

Mother: Deceased (died natural causes 1 year ago) Amira (born on Bellerophon, disowned by family for marrying a "vagabond")

Siblings : 2 sisters (both older, both registered companions) Shalandra 40, Mina 35; 3 brothers Peter 32 (fought as brown coat), Eric 20 (deceased, fought for the alliance), Harry 15.

Ship : An Alst style ship similar to the cantankerous profiled in six shooters and space ships page 52

Name of ship : Charis

Ships "home port": Beaumonde
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Last edited by Sarlon; 09-30-2013 at 10:16 PM.

  #7  
Old 10-05-2013, 09:33 PM
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Ok, I'm apparently back. Thank you everyone who spoke out for me. I wish the mods would return my posts because I don't remember them word for word but at least I can get back on. Sorry I haven't been following the thread for a few days but I should be able to catch up soon. Currently though I have a barbeque, so I'll get back to you. Thanks again and see you all soon.

  #8  
Old 10-06-2013, 05:23 PM
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Ok. I'm going to be spending what spare time I have today to reply to what I have left unanswered and repost what I can remember of what had been posted before. If all goes according to plan you all will probably be tired of reading my posts by the end of the day, but at least I'll have caught back up.

First thing is one I had posted but never made it onto the page; the laser pistol. This was all made up by me as there is very little official material on lasers. (Really just Rance Burgess' and The Lassiter.)

Cbēi jīguāng MSMPL-X1 was a design brought to the Alliance that was supposed to meet every need the government could have for a weapon. It had four settings; a standard laser pulse that delivered a dealy laser but would only stay on for a fraction of a second, designed to kill targets and conserve energy, a cutting setting that delivered the same laser blast but would stay on as long as the trigger was held, it could be used to cut through armor but drained battery quickly, and a heat setting that diffused the laser into a slightly wider beam that could cause heat flashes and sudden dehydration or even unconciousness in living targets or heat metal causing it to cause burns to flesh touching it or melt plastic. Due to expense of the creation only one was made.

The manual was considered too much to introduce to veteran soldiers when adequate weapons already existed with which they were already proficient and the top brass didn't want to add it to basic training for similar reasons. The cutting setting was considered a potential unneeded expense due to the battery drain and once again the brass didn't like it due to the added danger of giving a potential anti-armor weapon to the every rank and file soldier. Finally the heat setting's affects in field tests was considered too unreliable as many effects could be stalled by overhydrating before an attack and prolonged exposure could cause death similar to fire burns which had long been banned since the Geneva Convention of Earth-That-Was. As such it was not considered for further reevaluation and never put into any further production. (Which is a shame because making it a pulse-only weapon could have solved all of those problems and in the long run made it the most energy-efficient laser weapon to date.)

High density batteries are not prohibitively expensive from what I have read also, and considering their potential use in other technologies would likely not even be a controlled product. It would make more sense for the government to control the flow of the weapons themselves and the weapon specific circuitry rather than the versatile power supplies. Also, if anyone's interested Cbēi jīguāng means "Mercy Laser" according to the all-knowing oracle Google. MSMPL-X1 means Multi-Setting Military and Police Laser-Experimental design 1.

Last edited by Exile; 10-06-2013 at 05:27 PM.

  #9  
Old 10-06-2013, 11:37 PM
Exile Exile is offline
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I think we should all look into possibilites for what ship to use, I have myself an will later post some suggestions once I am done compiling all of them.
As to the ship's name I have a couple of suggestions;
Dān l, (translated from Endeavour, Captain James Cook's first command http://en.wikipedia.org/wiki/James_Cook)
Astroner (or some variation adding an adjective) (sci-fi update to one of the most common ship names of Earth-That-Was)
The Ally (a reference to Alliance origins and also a friendly name to put people at ease)
Deucalion (the name of Prometheus' son, Prometheus here refering to the ark ship that settled Burnadette my character's homeworld)
The Illustrious (ok I might be spitballing here)
Josselyn (feminisation of the series creator's name, definitely spitballing now)

Anyone else got any ideas post them.

Last edited by Exile; 10-07-2013 at 06:54 AM. Reason: Slight error

  #10  
Old 10-07-2013, 03:45 AM
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Chanlin Chanlin is offline
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Exile, your version of how Tucker came to be on the ship works for me

As to ship names I like:

Dan Li
Deucalion
The Ally

Last edited by Chanlin; 10-07-2013 at 03:49 AM.
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