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EVE player loses over $6k when ship is destroyed

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  • #16
    Quoth Chromatix View Post
    Last time I checked, 500 million isk would buy a very well fitted battleship or a really good T2 cruiser, not merely a frigate. But that is the principle - there really is a sort of exchange rate between real money and isk these days. But *someone* has to have put in the time and effort in game to create the isk to buy PLEX with.
    A I said, I was just pulling numbers out of my ass as I couldn't be arsed to log in and check. I normally build all my ships and equipment. Though last ship I helped build was actually a titan we sold for [obscene] profit.
    EVE Online: 99% of the time you sit around waiting for something to happen, but that 1% of action is what hooks people like crack, you don't get interviewed by the BBC for a WoW raid.

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    • #17
      500m would buy you an obscenely well fitted BS. The kind you get ganked in because its too bling to resist. ;p

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      • #18
        6K? Chicken feed ^_^ (note: language warning)

        Checkpoint reports on a battle that cost the equivalent of 22K (or ~18ish K) -- article begins at around 2:16

        Text version of just the relevant article
        Last edited by EricKei; 04-04-2013, 03:58 AM.
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        • #19
          Quoth Alpha Strike View Post
          I haven't done online RPGs since they were known as MUDs back in the 1990s
          Which MUD(s) did you play, out of curiosity? I ask mainly because I helped build one back 18 years ago that's still running, and that became the code base for a ton of other MUDs called Realms of Despair I always love randomly finding people who play/played it at some point.
          "That's too bad. Hospitals aren't fun to fight through."
          "What IS fun to fight through?"
          "Gardens. Electronics shops. Antique stores, but only if they're classy."

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          • #20
            Quoth EricKei View Post
            6K? Chicken feed ^_^ (note: language warning)

            Checkpoint reports on a battle that cost the equivalent of 22K (or ~18ish K) -- article begins at around 2:16

            Text version of just the relevant article
            ROFLMAO. And the commentary on how winning was also getting people to stop logging in ... everybody in my corp have noncorp alternates [some we use as freight drivers, others have fighter types, and I have a 'spy' who is male, a fighter and in an enemy corp ... though I actually don't use him to spy, I use him to wander around and doing missions and the occasional friendly gate camp.] If we are at war, we don't sit in a station somewhere whinging about things, we get out and play on the alternate pilots. There *is* more than one character slot per account ....


            [and besides, you can always go and play on the test server trying out different tactics and fits.]
            EVE Online: 99% of the time you sit around waiting for something to happen, but that 1% of action is what hooks people like crack, you don't get interviewed by the BBC for a WoW raid.

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