Now that is cool. Expect Derricks 'friends' soon.
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Game idea : Shadow of Death (forum rpg)
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I bet you're going to ask where I came up with these names. I wanted something that sounded alien but was based in a real Earth language. So I picked words out of an Inuit dictionary. Sapputiyok means "protects." Okradloriktok, the name of the merchant, means "talks a lot."
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Actually for awhile, there was NO power level, as in he might be considered 'dead'. Which is why he collapsed. And no the IDP has more members then just Derrick, so the story wouldn't end there *laughs*
Yes I know the reinforcements would already have arrived, but they only have a general idea where he was. Right now, they are looking for him. I do need to edit the post though, because he would send the 'all clear' as soon as he was able. Which would send out his current coordinates. His friends will probably be there shortly.
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*laughs* I had a mental image of this fight. When it first started Electra was basically hanging on to one of the things ankles (because of the vast size difference). It made me chuckle for a bit.
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Ah, sorry, yes it would have been once living. As for the power behind this..xe sort of did pick it up. It was the 'vacuum of power' before the creature appeared (Which was from the Avatar of Death). The avatar of death is sort of hard to explain .. more like Anti-Power. Which is why even some god like beings fear it..because their power is useless against it. It is also beyond the maximum of xer power...which is why there was no sense of anything after the vortex closed.Last edited by Mytical; 06-25-2013, 03:25 PM.
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Interesting start to the story.
A question: Does Sapputiyok sense anything more from the bone mammoth than just moving bone? (I don't think I mentioned it, but I imagine being able to sense once-living things, such as bone, a little more strongly than never-living things, such as stone.) If there's magic or some other power animating the mammoth, I would expect to be able to sense that.
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Name: Derrick Soul
Alternate forms name : Electra Soul
Description: Black hair, blue eyes, 6'3". Often wears hair in a pony tail. Never caught without his signature sunglasses. Dress is something like Blade (from the movies about Blade).
Alternate forms description : Wears full platemail from the neck down. The chest looks to be made of fire, the gauntlets of stone, and the feet water. He wears a cape that looks to be made of wind.
Home Dimension: 77. It is a medieval type setting, and magic has progressed instead of technology. Think typical fantasy setting with high levels of magic
Bio: Derrick soul was just your average adventurer until he found the stone gauntlets. The gauntlets led him to the other parts of the armor, and soon enough he learned that the set made him into living lightning .. sort of. The drawback is that he has to say that phrase to transform (though not to transform back) and in 'human' form he is just as vulnerable as any human. He can only remain as Electra Soul for a couple of hours at most.
Powers (Electra soul form ONLY): Complete immunity to the elements. Able to fire off electrical bolts. He is incredibly strong and agile (because of the gauntlets and boots). Able to call lightning down onto enemies, and 'ride' lightning (which means he can travel fast if he wants) and he can protect others so they can ride with him.
Weaknesses : As a human, he is normal (though the potential power shines through). Although he can transform inside, it takes time to transform. During that time he is still vulnerable.
Now as to why the people think nothing to weird about all this. I am using the Dr. Who/ Torchwood 'perception filter' rule here. Unless they can travel through dimensions themselves, they can only see what they think they SHOULD see. So the mammoth would look like a runaway cart or such.Last edited by Mytical; 06-25-2013, 02:41 AM.
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There will be ongoing recruitment for this game. Anytime anybody wants to join, feel free.
This game is where to fit any character that seems not to fit in anywhere.
Making the first post now.
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Yep. Though from the looks of it, might only be you participating (me as GM of course). Since time is relative in the multiverse anybody can hop in at any time though. Think I might just make the first post. It will include your character, and an attempt to recruit you to the IDP. Remember though, you do not have to join. You'd have access to funds, vehicles, and things you wouldn't have normally with the IDP, but this multiverse is wide open. Well I will make the main post of the game itself once I've got a few answers that is *chuckles*Last edited by Mytical; 06-21-2013, 05:49 PM.
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That sounds interesting. Electra Soul? Is that something for this game?
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That is very acceptable. As the Phoenix Jean could do things like throw mountains around with her mind. I don't even mind people having that level of power (Jean Grey's power that is) as long as there are draw backs/penalties and such..and that the power could not be maintained forever.
TL;DR above..your character is approved as is
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All I know of Jean Grey comes from the first two X-Men movies. *hangs head in shame for losing geek cred*
The physical aspects of this character isn't as important to me as the powers, which I hope you agree are reasonable. I'm deliberately leaving some of the limits of the powers vague, since I don't expect the character would know what the absolute limits are, only that xe gets migraines if xe overextends xerself.
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Sapputiyok's people are humanoid with skin tones ranging from pale blue to dark purple. They are largely androgynous by human standards, with little outward differences to indicate whether they lean more towards male or female. They have 4 fingers (including thumb) and four toes, with no fingernails or toenails. They are hairless, with only small external ears and eyes rather like an octopus. Sapputiyok is a fairly average-looking member of xer species, about 6' tall, skinny, with dark blue skin.
Dimension #81: Sapputiyok comes from a world not terribly unlike the Earth, though the technology level is more along the lines of the ancient Greeks. It has a variety of climates, but the portion Sapputiyok comes from is hot and arid, with only sparse plant life and even fewer animals. Xer people have set up a bustling city on a major river through the desert, the only place that is habitable in the region. The society in this city is very heirarchical, with each person constantly aware of their social standing compared to each other. Sapputiyok works as a sort of bodyguard/lie dectector for a successful merchant.
Sapputiyok is one of a small number (about .001% of the population) of xer people who have the gift of telekinesis. The most prominent way this manifests is a sixth sense - the abilty to sense things at a distance. This sense varies from vision in several ways: the more "powerful" the thing is, the easier it is to sense. Intelligences and powerful "auras" "shine" the brightest, living things and mundane energies (such as electricity) "glow", and inanimate objects barely register. Sapputiyok can reach out with xer power to manipulate objects that xe senses, to move, twist, crush, stretch, or even warm or chill things. Xe can even make short-range "fields" around xer body to warm or chill the air or stop or slow objects moving through the space. The difficulty of these powers increases with the level of "power" something has. So it is much easier for Sapputiyok to manipulate small, inanimate objects than to manipulate larger, more complex, or intelligent things. Xe can even warm things enough to catch them on fire or chill them enough to freeze them, but that's very difficult to do. Such uses of xer powers can lead to physical distress, such as migraines or worse. The sense has a line of effect, of sorts. Sapputiyok might not be able to sense a dog hiding behind a person with innate magic, for example.
As a youngster, Sapputiyok trained with a mentor to hone xer telekinetic abilities. Xe learned how to close off xer mind to the sixth sense, in order to keep from being "blinded" by powerful "auras." Xe has rarely had to do so in xer home city.
The merchant finds Sapputiyok's powers useful as a bodyguard, should someone try to rob the merchant, or as a lie detector, to prevent people from cheating the merchant. Sapputiyok's senses include reading the emotional state through changes in body temperature and so forth, so sensing a lie is relatively easy. This reading would be more difficult, of course, with someone who is not one of xer people, due to differences in physiology and culture.
Sapputiyok has a kind of racism; xer estimation of a person's worth is based on their energy level - more powerful beings "glow" more brightly in xer sixth sense. Though the merchant is an important person in their society, the merchant's energy level is lower (due to not having telekinesis or any other powers), so Sapputiyok has contempt for the merchant, though xe conceals it in order to keep xer job.
Sapputiyok wears a simple but elegant outfit - thigh-length jacket with a mandarin collar over straight-leg pants, ballerina flats. This outfit practically a uniform, depicting xer station within society.
ETA: I almost forgot. Sapputiyok is able to hover briefly (less than a minute) by pushing away from the ground or buildings.
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