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  • #46
    Hehe, in the first Silent Scope, I got real good at head shotting the boss who was running down the football field with the president's daughter on his shoulder. Doubt I could do it again after this long though.

    Quoth RayvenQ View Post
    I have to say, my gaming self back then in JKO coming up against your gaming self back then would have been probably a damn epic fight, like the matrix except we'd both be Neo.
    One of my clanmates back then once asked me if I was actually a real person...he was convinced that I was some sort of computer generated unbeatable boss. It DID help that I had a great internet connection, and I was an expert at scoring a hit and kick in the same move...I also knew how to chain the styles to form huge combos (some with the death moves midway through), so I'd catch people off guard pretty easily. Whenever we hit the Bespin Cloud City map, I'd stand out on the landing pad and invite everyone to try and kill me...and turn my saber off, just to win by kicking

    People hated me in that game, and for good reason...I wasn't shy about how much I could hurt them Sadly, I've lost all my skill in it now...can barely combo or win a duel 1v1 much less 1v15...
    "That's too bad. Hospitals aren't fun to fight through."
    "What IS fun to fight through?"
    "Gardens. Electronics shops. Antique stores, but only if they're classy."

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    • #47
      Decided to put a few screenshots up on photobucket.

      There are some from Everquest, and from Eve Online. I have more on my desktop so I will add them to my album when I am able to get to my desk and add them =)

      I am thinking what I might do is dig into my box of removed hard drives and move all my pictures from 20 years worth of computers onto my desktop so I can back them up onto my backup drive. I have stuff from EQ, WoW Aion, Glitch, DAoC, LOTRO, GW2 and Eve Online. I also have stuff that I can't release from stuff I was beta testing which is a shame - there were some interesting games that never made it.

      And my favorite died a glorious death story - In my first week living in 0.0 space in EVE our alliance was involved in a war. So off I went in my little frigate [smallest sort of fighter craft, ranging from the free one you get as a baby to some fairly expensive exotic stuff. I was midrange] to a privately owned station in a system that was in contention. It consisted of the core unit, a couple of floating warehouses and then the actual defensive equipment - forcefield generators, weapons that I didn't have the skills to use and about a hundred of us in various types of fighter craft. I didn't know why someone needed to be in the POS at the time [I do now] but off I went to be cannon fodder. I sat in the POS for some 8 hours more or less, while the enemy flew around shooting at the POS to wear down the forcefield surrounding us. I got kicked offline thanks to a stupid storm knocking out the cable at the source in Willimantic.

      I logged back in after a good 8 or 10 hours, knowing that the POS had been blown up, but since I was logged out at the time my ship had wandered off at flank speed to wherever good little ships go when their pilot isn't logged in. When I logged in, of course the game AI popped my ship back to the last place I had been, which now had an enemy POS floating there. Since I didn't have the password to the POS, I bounced off the forcefield. Not being an idiot, I aimed at the nearest stargate and hit warp, praying I could get to the gate and through it before dying.

      Of course, I didn't make it ... but I almost made it, I was within 10 km of the gate when I finally got popped.

      Now, being a newbie [this was about 3 weeks after I started playing] I suppose this could have made me give up - it certainly pointed out how dangerous fighting could be [to electrons at least] but it made me get interested in why and how things happened in the game.

      Which leads me to another fun bit

      I killed my corp leader - for the longest time he was my only kill in game And I didn't fire a shot. We were sparring so I could learn how to use some new equipment - I was learning to freeze him so he couldn't fly anywhere. I had his ship locked down and some rats [nonplayer character enemies] came into the asteroid belt we were sparring in and they killed him, but since I was already locking his ship up, it still counted as a kill for me. So to this day, Bam tells people not to get me pissed at them - O killed him, and I *like* him.
      EVE Online: 99% of the time you sit around waiting for something to happen, but that 1% of action is what hooks people like crack, you don't get interviewed by the BBC for a WoW raid.

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      • #48
        The one gaming moment I'll never forget was in MechWarrior 3.

        I'd just acquired an Annihilator chassis. I loaded it up with several PPCs, a couple large ER lasers, and a sprinkle of heat sinks. I figured I didn't have enough heat sinks for sustained firing but I figured the punch of the weapons alone would compensate. Once the mission started, I had all my teammates standing beside me as well as the 3 mobile field bases.

        Curious as to just how much heat this setup would generate, I decided to press the Alpha Strike button. This, as it turned out, proved to be an epic mistake. The mech immediately goes critical, the reactor blows, leaves a huge crater in the ground, and takes out all my mobile field bases and all my teammates.

        Never laughed so hard at a game in my life.
        A fact of life: After Monday and Tuesday, even the calendar says W T F.....

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        • #49
          Quoth Jay 2K Winger View Post
          You guys remember that arcade game Silent Scope? It was an arcade cabinet that had a sniper-rifle set up. Looking through the scope gave you the zoomed-in crosshairs view, while the main screen showed the map, as it were.
          Oh, I used to play me a LOT of Silent Scope. I played the game a couple times a week. I read strategy about the game. I even read a FAQ on Silent Scope suposedly by a guy who actually was a trained sniper, and took his advise to train my breathing and stop drinking caffine.

          So, I was a little...dedicated....to getting good at the game.

          I was early to a movie one night, and they had a SS1 machine that was actually calibrated correctly. I popped a couple of quarters in and had the game of my life. Ran the whole game on one life. During the rooftop shootout at the beginning, a couple came up behind me and started watching and talking about the game. As I kept nailing headshots, they got more and more quiet, until dead silence met my (lucky) kill of the Monica-borg, then my masterful timing on the distant bobbing target of the boss on his fleeing speedboat.

          Game finished, I stood up, stretched my shoulders and hand, and the couple just mumbled and hurried away. Never did have another game of SS that perfect.
          The Rich keep getting richer because they keep doing what it was that made them rich. Ditto the Poor.
          "Hy kan tell dey is schmot qvestions, dey is makink my head hurt."
          Hoc spatio locantur.

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          • #50
            Quoth RayvenQ View Post
            Mechwarrior 4

            David vs Goliath
            Not nearly as epic but it reminded me of one of my Mercs online matchups. The arena was a crater with spawns at either end. Both teams were largely, for lack of a better term, "noobtubers". In this context it was both teams using nothing but assault class, loaded up with max range weapons (LRM 20, ER PPC etc), going around the crater until they could target each other and grouping up launching volleys. About half way through the match I said "screw this". I grabbed a Thor (a 70 ton Heavy with Jump Jets), changed the loadout to a short range puncher (Autocannons, med pulse laser, Streak SRMs, etc.), spawned in, killed radar (halves detection range but you can't spot anyone on radar), dropped into the crater, popped out on the other side into the faces of a surprised group and let 'er rip.

            Did you know that Assault class loaded for long range artillery are practically useless in close range combat? They sure found out. Dropped 4 of them before they could muster enough damage to beat me and I still had 6 more before they wised up and started deploying short range builds.
            I AM the evil bastard!
            A+ Certified IT Technician

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            • #51
              Quoth lordlundar View Post
              Not nearly as epic but it reminded me of one of my Mercs online matchups. The arena was a crater with spawns at either end. Both teams were largely, for lack of a better term, "noobtubers". In this context it was both teams using nothing but assault class, loaded up with max range weapons (LRM 20, ER PPC etc), going around the crater until they could target each other and grouping up launching volleys. About half way through the match I said "screw this". I grabbed a Thor (a 70 ton Heavy with Jump Jets), changed the loadout to a short range puncher (Autocannons, med pulse laser, Streak SRMs, etc.), spawned in, killed radar (halves detection range but you can't spot anyone on radar), dropped into the crater, popped out on the other side into the faces of a surprised group and let 'er rip.

              Did you know that Assault class loaded for long range artillery are practically useless in close range combat? They sure found out. Dropped 4 of them before they could muster enough damage to beat me and I still had 6 more before they wised up and started deploying short range builds.
              My favourite Mech to play in 4, aside from a flag capping Osiris in CTF, is a GaussCat, a Mad Cat loaded up with nothing but Gauss weapons, I had great fun just sittig back and plinking limbs off enemies, which thanks to my loadout, i could do to all but the heaviest mechs. Osiris running at full speed across the map? *plink* Now he's got no leg so he aint running at all. Came in really useful in a revenge match against the clan that were our nemeses, I hatched a cunning an diabolical plan.

              The Result:by the end of it, All of the Entire enemy team had mostly intact mechs, except for each one was missing a leg and both arms and was totally disabled weapons wise, my team had kept them busy while I was sniping the hell out of them. Once we had them all immobile and disarmed did we go for the mercy kill? Hell to the no, we just left them standing there until the timer ran out, afterall, why go for the kill when you can outright humiliate your mortal enemy?

              Remembered another one too
              Battlefield 2142

              Just as planned.....right guys?

              I had just died and respawned on my Titan (big ship in the sky) so I decided to take a leisurely cruise down to the surface from one of the drop pods, now, the interesting thing about the drop pods is, they can plow through any vehicles they happen to hit, so, as I launched my drop pod, little did I know that the entire enemy team had loaded up into: 1 helicopter and 1 APC, and were trying to assault our titan. A couple of seconds after I launched my pod, I plowed into the Helicopter, destroying it and killing half the enemy team, hitting the Helicopter also redirected the path of my Drop Pod so that I hit the enemy APC and destroyed that too, killing the other half of the enmy team. My pod was undamaged and I got out looking around thinking "WTF did I just do?"
              I am the nocturnal echo-locating flying mammal man.

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              • #52
                You guys have some really amazing stories! Makes my dragon kill by DS look like nothin, lol.

                I haven't laughed this hard in ages *grin*
                "English is the result of Norman men-at-arms attempting to pick up Saxon barmaids and is no more legitimate than any of the other results."
                - H. Beam Piper

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                • #53
                  Quoth lordlundar View Post
                  Not nearly as epic but it reminded me of one of my Mercs online matchups. The arena was a crater with spawns at either end. Both teams were largely, for lack of a better term, "noobtubers". In this context it was both teams using nothing but assault class, loaded up with max range weapons (LRM 20, ER PPC etc), going around the crater until they could target each other and grouping up launching volleys. About half way through the match I said "screw this". I grabbed a Thor (a 70 ton Heavy with Jump Jets), changed the loadout to a short range puncher (Autocannons, med pulse laser, Streak SRMs, etc.), spawned in, killed radar (halves detection range but you can't spot anyone on radar), dropped into the crater, popped out on the other side into the faces of a surprised group and let 'er rip.

                  Did you know that Assault class loaded for long range artillery are practically useless in close range combat? They sure found out. Dropped 4 of them before they could muster enough damage to beat me and I still had 6 more before they wised up and started deploying short range builds.
                  Back in the day a bunch of us were playtesting a game called Warbots and Death Machines, where the premise was a Hammers Slammers sort of small merc army. You have a budget to equip, you need to buy your equipment, ammo and *techs* to keep everything running. Then you get dropped onto a planet to do whatever your objective is. This is a team PVP game, pen and paper and sand table game.

                  I had been dissing a bunch of gamers that were also regulars in the shop in Norfolk, and had mentioned that I felt that they were not thinking through things. They liked playing the buy a huge mecha and stomp all over things style, and I was pointing out the difference between strategy and tactics. So, we got 2 teams up, the 4 of them versus myself, my first and current husbands and a friend of ours named Kenny who had just gotten back from tankers school. The 2 guys writing the game give us our copy of the printouts and our budget. We have a week to organize our teams.

                  The big day arrives and we set our teams up on the big sand table in the front of the store [instead of the smaller one in the back room. We figured that it would be easier to be watched if we were not all trying to cram into a small room.] We establish the game - large fully loaded freighter dirt-darted in and made a crater full of expensive loot in the center. Objective was to get control of the crater and loot without destroying it. Both sides of the planetary civil war had hired mercs and this was bonus loot. We established our base camps and were giving our moves in writing to the GM. All we were able to know was the original locations of the base camps as we had a satellite system access.

                  So, their side sets about stomping towards the center with their penis substitutes. Rob, John and Kenny were just along for the ride, I had planned out everything for our side. So, I send out the APCs with my jump scouts, and set the katyushkas off to their base positions. 3 turns later all my assets are in place. They have moved 3 whole inches across the table to me. I cook off my katys, and plop a hellfire more or less on every square inch of their base camp and the probable route towards my side. With no base camp left [no repair crews, no reloads, no support of any sort and no ride back into space] they concede.

                  Four guys who taught at the War College.
                  EVE Online: 99% of the time you sit around waiting for something to happen, but that 1% of action is what hooks people like crack, you don't get interviewed by the BBC for a WoW raid.

                  Comment


                  • #54
                    My current game du jour is Saints Row IV. The kinds of things you can do in this fucking game...

                    Those who know the series know that SR1 was basically a GTA-clone but with better driving controls. You were the "Playa," a newly 'canonized' (and not very talkative) member of the 3rd Street Saints in Stillwater, and the game consisted of your working with the other lead members (leader Julius Little, murder-happy Johnny Gat, chain-smoking Troy, smart guy Dex, and the street-racing Lin) of the gang to take down the three gangs that ran the city (the Vice Kings, the Westside Rollaz, and Los Carnales). At the end of the game, having become the new Boss of the Saints, you get betrayed by a former comrade and blown the fuck up.

                    Then in SR2, the Playa-- now The Boss-- wakes up from a coma in a prison hospital, breaks out, and finds that the Saints have fallen apart and three new gangs (the Ronin, the Sons of Samedi, and the Brotherhood) have popped up, while the conglomerate Ultor has gentrified Saints Row itself. The Boss-- now much more talkative-- rebuilds the Saints around himself, Johnny Gat, stoner chick Shaundi, metrosexual Pierce, and the doomed Carlos. Revenge is had on those who betrayed you, and the Boss is firmly established as badass, crazy, and utterly sociopathic.

                    But when SR3 comes around, things changed up. The first two games were fairly open-- you could tackle the three gangs and the missions therein at your leisure-- and had some very distinctive storyline moments. SR3, by contrast, was more linear. The Saints have become corporate and media icons, but when they rob a bank in Stillwater, they turn out to have pissed off the international criminal organization the Syndicate, and get dumped in the Syndicate's hometown of Steelport. The Boss has to get the Saints to Steelport and recruit some new members-- towering Russian genius brute Oleg and disgraced FBI hacker specialist Kinzie-- so they can take down the Syndicate and get revenge on its constituent gangs (vice gang Morningstar, hacking gang the Deckers, and gunrunning gang the Luchadores). The story missions, while they could be pretty epic, were let down by a lacking story and some uninteresting and anticlimactic moments. In addition, the big shocker was that Johnny Gat-- the badass of badasses-- was killed off in the prologue missions, and Shaundi changed from her previously fun stoner chick persona to a perpetually-pissed-off action girl. That said, SR3 had some very fun aspects to it, and some out-of-nowhere surprises. ("Burt fucking Reynolds?!")

                    SR4, now... Volition listened to all the complaints and they addressed them. SR4 finds the having risen to power... literally. The Boss is somehow President of the United States, and the Saints leadership make up his cabinet. (His Vice President is Keith David. No, not just voiced by Keith David, it is Keith David.) In the prologue missions, however, there's an alien invasion by the Zin Empire, led by the erudite but evil Zinyak. He captures the world leaders and plugs the Saints into computer simulations designed to break their will. When the POTUS proves too violent to contain in his initial simulation (a 1950s 'Pleasantville' type simulation), Zinyak drops him in a computer simulation of Steelport instead. Kinzie manages to unlock parts of the sim for him, giving the POTUS superpowers. The story missions all tend to revolve around the POTUS freeing the rest of the Saints from their respective sims, all of which tends to be utterly hilarious. SR4 pokes fun at everything-- from Call of Duty to Archer to supernatural action-drama TV shows to side-scrolling beat-em-ups to Mass Effect and more.

                    SR3 started bringing in novelty weapons, notably the Fart in a Jar stun grenade, and SR4 is no different. From the Inflat-O-Ray (which turns its victims into cartoonishly ballooned figures) to the Abductor Gun (which causes a UFO to appear and 'beam up' its victims) to the Loud Locust (a tiny gun that makes a huge kaboom -- ala the Noisy Cricket from Men In Black) to the Dubstep Gun. (You can probably guess what it does.)

                    I definitely recommend SR4, but I also recommend that players at least check out SR2 first, since that's still the height of the series.
                    PWNADE(TM) - Serve up a glass today! | PWNZER - An act of pwnage so awesome, it's like the victim got hit by a tank.

                    There are only Four Horsemen of the Apocalypse because I choose to walk!

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                    • #55
                      God there are some great stories here!! My memories are puny compared to the experiences you folks have shared, but they're fun nontheless.

                      I first began playing RPG games when my Mom bought me "Dungeons of Daggorath" for my TRS-80 - now we're talking circa 1983'ish if I'm not mistaken. I LOVED that game - and even my Mom got hooked - we'd have gaming marathons into the night together and I was only 10 or 11 at the time. To get an idea just HOW old-school the graphics were look at this - and I remember thinking 'Wow this is SO cool!" LOL

                      http://www.youtube.com/watch?v=sQKQHKdWTRs

                      After that, probably the most fun I had was with Interplay's Dragon Wars (Bard's Tale IV). Spent hours playing this but the one situation I remember the most (and the first gaming experience where I actually screamed out loud in frustration) was when I was *this freaking close* to winning the game (I'd gotten to Nisr, defeated Namtar multiple times, was about to take his body to the pit) when I'd gotten so excited I'd forgotten to do any game saves and the power went out *sigh* I think I'd been playing 6 or 7 hours at that point. I didn't go back to finish that game for 2 years, I was so frustrated.

                      I think though, my favorite game (very simplistic by anyone's standards, my apologies) was Warcraft II. I'd play it again in a heartbeat if I could, but alas I can't. I think the reason I liked it so much was the combination of stragety and gameplay - you see, I can' t play any of the newer RPG's because the graphics give me migraines. Anything from a "first person" viewpoint, where the scenery moves with the character will have my head spinning in less than 30 seconds. I can't watch 3D movies for the same reason.

                      If anyone can reccommend some games in the style of Warcraft II where the viewpoint of the game is "down" on the gameplay, I'd love to give it a try.
                      The large print giveth, and the small print taketh away.

                      Comment


                      • #56
                        Just had a good one happen today. Few days ago we shut down for a storm, and when we plugged everything back up hubby's machine wouldn't POST...turns out the PCI-E slot chose then to die. Rest of the machine's still functional so he's limping along with archaic onboard, which of course can only play the oldest of the old games.

                        Oh well, time to resume that NWN remake of Pool of Radiance we've been playing on again off again for the past several years. If any of you have played it, you know it's a little buggy, and a LOT buggy if you try to co-op it.

                        We get as far as the auction in Podol Plaza, which you're supposed to slip into with Cloaks of Disguise so the monsters don't attack you, and bid on an item. In the original game, the correct solution is to put on the cloak, and simply go watch.

                        Well, no matter what we do, we were having issues with the mobs randomly going aggressive on the flunkies, on us, on the auctioneer even...

                        Multiple reloads later we decided to slaughter them, but the auctioneer won't trigger his script. I get pissed, haul off and whack him one, he dies...on his corpse was the item we were supposed to bid for.

                        I guess it's IC for a half-orc war cleric, right?
                        "English is the result of Norman men-at-arms attempting to pick up Saxon barmaids and is no more legitimate than any of the other results."
                        - H. Beam Piper

                        Comment


                        • #57
                          Quoth Jay 2K Winger View Post
                          Yeeeah, that was my reaction, too.

                          And then one day I get a text from my girlfriend (who was also playing the game) basically going "HAHAHAHA YES I BEAT SEPHIROTH! FENRIR KEYBLADE COME TO MAMA! oh & while drunk too! *^_^*"

                          I think my reaction was something on the lines of "...I hate you."
                          I'm almost choked on the cupcake I was eating while reading that.

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                          • #58
                            Quoth DeltaSierra View Post

                            If anyone can reccommend some games in the style of Warcraft II where the viewpoint of the game is "down" on the gameplay, I'd love to give it a try.
                            Neverwinter Nights (I and II) plus their expansions and Warcraft III does the same thing.
                            The best professors are mad scientists! -Zoom

                            Now queen of USSR-Land...

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                            • #59
                              New one for the list: I just healed this fight in FFXIV. The video isn't mine, but the fight was epic

                              (Note, some possible story spoilers if you haven't played to this point) http://www.youtube.com/watch?v=Sp-Gka8sltE
                              "That's too bad. Hospitals aren't fun to fight through."
                              "What IS fun to fight through?"
                              "Gardens. Electronics shops. Antique stores, but only if they're classy."

                              Comment


                              • #60
                                Quoth fireheart View Post
                                Neverwinter Nights (I and II) plus their expansions and Warcraft III does the same thing.
                                NWN and it's sequel can pretty much last as long as you feel like playing them, too. The amount of fanmade content is ASTOUNDING! Many times more than the official campaign, expansions, and modules all put together.
                                "English is the result of Norman men-at-arms attempting to pick up Saxon barmaids and is no more legitimate than any of the other results."
                                - H. Beam Piper

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