Quoth Sarlon
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Even if you're generous, you should not be able to travel more than 30 miles in a day on horseback. That's one big hex on the old maps like the Greyhawk maps.
Draft animals with cargo, about 10 miles/day, assuming good road conditions.
A new harness shouldn't cause a draft animal issues unless the handler is inexperienced. A broken axle or wheel was a more common problem, especially if the roads are muddy due to rain.
Quoth Mytical
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If you plan an encounter, you should have a specific plot purpose to it.
Quoth Mytical
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But a random attack by robbers needs to have something more to it than a chance to kill monsters or get killed by them. Who are the robbers? Is there someone among their numbers the DM wants the players to meet and talk to? Do they have a motivation other than enriching themselves that is important to the story? If there is no larger point to be made then the encounter is in fact random and pointless.
Quoth Mytical
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Quoth Geek King
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My GM has used Mother Nature to great effect in our games. He ran one scenario for my ranger where she had to avoid roaming orcs in the mountains and deal with bad weather, swollen rivers, and a lost horse. She was on a deadline to get to her destination. The adventure was in coping with the environment; in coming up with solutions to the natural problems. There was no way brute force would get her out of the trouble with the orcs she encountered, or past the natural obstacles.
If he'd thrown in more monsters, though, he would have made it impossible for her to survive because she literally could not fight her way out of every situation, and it wasn't always possible to run, either.
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