FINALLY got to another in-person game session! Had to cut it short, though, because SOMEONE made plans for us for an early dinner... Just because it's her birthday weekend, grumble grumble grumble...
We played Harmonies which I had never heard of before. One of the other players described it as "Like Cascadia, but fun!" (Apparently he doesn't enjoy Cascadia much; I liked it the one time I played it a while ago.)
In Cascadia, your turn consists of picking a set of three terrain chits (from six sets of three) and placing them on your board, plus optionally picking up an animal card from the five on the tableau. You can have up to four active animal cards at a time. Each one has from two to four (five?) cubes that start on it, and a depiction of a terrain arrangement needed to place one of the cubes on the board, removing it from the card. At the end of the game, you score points for the highest empty space on the card. If you manage to place all of the animals that start on the card, you turn that card over and free up one of your four active card spaces. At the end of your turn, the chits you took are replaced from a bag, and the card (if any) replaced from the deck. End-game points are also scored for various terrain arrangements as well.
We ran into a situation where none of the cards worked with what we already had on our boards, so they did not get picked, so they never got replaced... Something of a vicious cycle. I bet someone comes up with a house rule for that situation at some point, because I think that could be a common occurrence with this game.
I was able to fully clear three of my animal cards, and made decent inroads on the three I had left. It didn't feel like I got super lucky with terrain, but did a little bit with the animals early on. I never wound up building up my mountain terrain (you can stack up to three high) or building forests, which require wood and then greenery on top of them. I did build four houses (stone/wood/brick with a brick on top) and several separate meadows, which are the way to score them.
I won, 99 to 88 to 77 points.
Interesting game, would play again. Not sure I enjoy it more than Cascadia.
We played Harmonies which I had never heard of before. One of the other players described it as "Like Cascadia, but fun!" (Apparently he doesn't enjoy Cascadia much; I liked it the one time I played it a while ago.)
In Cascadia, your turn consists of picking a set of three terrain chits (from six sets of three) and placing them on your board, plus optionally picking up an animal card from the five on the tableau. You can have up to four active animal cards at a time. Each one has from two to four (five?) cubes that start on it, and a depiction of a terrain arrangement needed to place one of the cubes on the board, removing it from the card. At the end of the game, you score points for the highest empty space on the card. If you manage to place all of the animals that start on the card, you turn that card over and free up one of your four active card spaces. At the end of your turn, the chits you took are replaced from a bag, and the card (if any) replaced from the deck. End-game points are also scored for various terrain arrangements as well.
We ran into a situation where none of the cards worked with what we already had on our boards, so they did not get picked, so they never got replaced... Something of a vicious cycle. I bet someone comes up with a house rule for that situation at some point, because I think that could be a common occurrence with this game.
I was able to fully clear three of my animal cards, and made decent inroads on the three I had left. It didn't feel like I got super lucky with terrain, but did a little bit with the animals early on. I never wound up building up my mountain terrain (you can stack up to three high) or building forests, which require wood and then greenery on top of them. I did build four houses (stone/wood/brick with a brick on top) and several separate meadows, which are the way to score them.
I won, 99 to 88 to 77 points.
Interesting game, would play again. Not sure I enjoy it more than Cascadia.

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