I want to know if my judgement was too harsh last night.
Here's the situation: We have one guy in the group who's leans towards the "min/max " and "rules lawyer" stereotypes. Still, he's a solid gamer who shows up for every session and he roleplays well (only Evil characters, but still.)
Well, last night he explicitly said that he was standing 30' back from a trap that the group decided to trigger rather than disarm. The blast radius was 40' so, his character got caught in the blast, failed his save, and died.
The party has a single wish available, but they chose not to use it to restore him with it. Instead, the druid Reincarnated him. He wound up as human, which hurts his stats a little bit (he'll lose a couple of bonus spells) and he no longer has wings, so he can't fly. Does it suck? Yes. Can it be corrected in game with some effort on his part? Also yes.
The reincarnation marked the end of the session, so we left it at 'Take a week to get your thoughts/character sheet in order and we'll pick up from there next week.'
Just so you know the truly subjective elements, this player has, on several occasions, made a big deal about being able to take advantage of 'DM error.' I make mistakes, it happens, and I stand by my mistakes just as I stand by my rulings. When I say 'No' I mean 'No' and if I say 'Yes' by mistake, then it stands.
So, after the game, the player emailed the entire group stating '<Character> is too dignified to be reincarnated as a human, so the reincarnation failed because her soul refuses to suffer living in a human body.' He emailed me separately wanting to come back as a ghost that haunts the party and 'possesses' the other PCs bodies.
My reply to the group email was simply 'If that's the way you want it, so be it.' As far as I'm concerned, the character is dead and staying that way for choosing death over life. And I completely shot down coming back as a ghost that possesses the other character's bodies, too.
I've decided that I'm going to tell him his character is gone and I'll email him when I start a new campaign with new characters.
I think I made a solid decision, though there is a bit of me that wants to jump and down and taunt him about his 'player error'. So, am I being too harsh in flushing his character for choosing death over life?
Here's the situation: We have one guy in the group who's leans towards the "min/max " and "rules lawyer" stereotypes. Still, he's a solid gamer who shows up for every session and he roleplays well (only Evil characters, but still.)
Well, last night he explicitly said that he was standing 30' back from a trap that the group decided to trigger rather than disarm. The blast radius was 40' so, his character got caught in the blast, failed his save, and died.
The party has a single wish available, but they chose not to use it to restore him with it. Instead, the druid Reincarnated him. He wound up as human, which hurts his stats a little bit (he'll lose a couple of bonus spells) and he no longer has wings, so he can't fly. Does it suck? Yes. Can it be corrected in game with some effort on his part? Also yes.
The reincarnation marked the end of the session, so we left it at 'Take a week to get your thoughts/character sheet in order and we'll pick up from there next week.'
Just so you know the truly subjective elements, this player has, on several occasions, made a big deal about being able to take advantage of 'DM error.' I make mistakes, it happens, and I stand by my mistakes just as I stand by my rulings. When I say 'No' I mean 'No' and if I say 'Yes' by mistake, then it stands.
So, after the game, the player emailed the entire group stating '<Character> is too dignified to be reincarnated as a human, so the reincarnation failed because her soul refuses to suffer living in a human body.' He emailed me separately wanting to come back as a ghost that haunts the party and 'possesses' the other PCs bodies.
My reply to the group email was simply 'If that's the way you want it, so be it.' As far as I'm concerned, the character is dead and staying that way for choosing death over life. And I completely shot down coming back as a ghost that possesses the other character's bodies, too.
I've decided that I'm going to tell him his character is gone and I'll email him when I start a new campaign with new characters.
I think I made a solid decision, though there is a bit of me that wants to jump and down and taunt him about his 'player error'. So, am I being too harsh in flushing his character for choosing death over life?

The last player I dropped was playing ADD&D and he pissed off everybody to the point where he wasn't even welcome to hang out when we weren't playing games.

) but also out of game. He and I both drive 45 minutes, each way, to play. He drives south and I drive north. The other players all live within 5-10 minutes of the store where we play which conveniently sits just about dead center between our respective homes.
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