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  • #16
    Halo II: "The Prophet of Regret? What's that?" Sarge: "Dear humanity, we regret being alien bastards! We regret ever coming to Earth! And we most ESPECIALLY regret that the Corps just blew up our raggedy assed fleet!" Other Marines: "OO-RAH!"

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    • #17
      you wanna talk games?

      oh lord the list of games I've played is way longer than any sane person should have ever played.

      I love the ultima series for having an rpg where someone puts effort into the story and lets you dive into the plot and for willing to be utterly insane http://sergorn.files.wordpress.com/2010/10/uw2aka.png

      I love metroid for how it has evolved from a wonderful platformer to something with a deep plot.

      I love Zelda for the challenge (sometimes) and the pure fun of it.

      I love space quest for being some the funniest damn games ever.

      I love king's quest for it's crazy moon logic sometimes (the cheese powers the machine? really?)

      I love fallout three for it just letting me wander around while having a heavy incinerator

      I love binding of isaac for being totally demented

      the list goes on
      Last edited by gremcint; 08-15-2014, 06:31 AM.
      Interviewer: What is your greatest weakness?
      Me: I expect competence from my coworkers.

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      • #18
        For some real fun, try any of the Fallout games with a minimal Intelligence score (4 or less, IIRC). They programmed in an entirely separate script to account for people trying this. Yes, this means exactly what you think it does: that most other characters in the game will notice that your character is a bit...ah...."slow," and address him/her accordingly.

        Aaaaand, if you like Fallout, I must heartily recommend Arcanum: of Steamworks and Magick Obscura. It's a wonderful mashup of...well...steampunk and high fantasy, and it was worked on by some of the guys who made Fallout and D&D: Temple of Elemental Evil. As for an element that sets it aside: magic and tech are *directly* opposed in this game. Magic in general (including gear) will simply not function in the presence of someone with a really high Tech disposition, and vice versa. Yes, this means that they won't let you onto trains (their Fast Travel network) if you're a sufficiently powerful mage, because your very presence will cause the thing to break down.

        As an aside -- just like the Capcom D&D games, your name matters. If you make the exact same character over and over but change the name every time (capitalization counts), you will get different sets of starting items. By playing with this, I've started with everything from a crappy knife and a broken camera to a nifty chakram which, being a throwing weapon, never runs out of "ammo."

        Oh, and one of the "grand mastery" quests involves you stripping down to your skivvies and running up and down main street in broad daylight. Yes, this affects your reputation in that town, and some NPCs will speak differently to you afterwards because they think you're a pervert. It's that sort of game. ^_^

        Note - It's a bit buggy, and it's recommended that you seek out a fan-made patch to help with some issues if you play it.
        Last edited by EricKei; 08-15-2014, 10:34 AM.
        "For a musician, the SNES sound engine is like using Crayola Crayons. Nobuo Uematsu used Crayola Crayons to paint the Sistine Chapel." - Jeremy Jahns (re: "Dancing Mad")
        "The difference between an amateur and a master is that the master has failed way more times." - JoCat
        "Thinking is difficult, therefore let the herd pronounce judgment!" ~ Carl Jung
        "There's burning bridges, and then there's the lake just to fill it with gasoline." - Wiccy, reddit
        "Retail is a cruel master, and could very well be the most educational time of many people's lives, in its own twisted way." - me
        "Love keeps her in the air when she oughta fall down...tell you she's hurtin' 'fore she keens...makes her a home." - Capt. Malcolm Reynolds, "Serenity" (2005)
        Acts of Gord – Read it, Learn it, Love it!
        "Our psychic powers only work if the customer has a mind to read." - me

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        • #19
          arcanum is onmy list of ones to try, after playing new vegas and fallout 2 i'm used to buggy games.
          Interviewer: What is your greatest weakness?
          Me: I expect competence from my coworkers.

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          • #20
            Skyrim, of course. One of my favorite bits from the game (so far, I haven't had time to finish it yet) is the drinking contest quest. [minor spoilers] You black out and wake up trying to piece together what you did in your drunken state. The quest takes you to several distant points on the map, recovering a stolen sheep, and finding out you proposed marriage to a hagraven.

            One of my favorite all-time games is called Startopia. It's a city-building sim based on a space station filled with funky cartoony aliens. Lots of funny bits, but the best is VAL, the station's AI, which leads you through the levels. He makes tons of jokes, usually at the player's expense. Startopia is full of references to other science fiction works, including 2001, Logan's Run, etc.
            "I look at the stars. It's a clear night and the Milky Way seems so near. That's where I'll be going soon. "We are all star stuff." I suddenly remember Delenn's line from Joe's script. Not a bad prospect. I am not afraid. In the meantime, let me close my eyes and sense the beauty around me. And take that breath under the dark sky full of stars. Breathe in. Breathe out. That's all."
            -Mira Furlan

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            • #21
              Space Engineers, because its a space based cube building (Think minecraft, althoug hthats about where the comparison ends) game and it easily lets you do stuff like this.



              Yes, that is a BSG viper coming out of a launch tube. While it doesn't have magnetic catapults, you can pretty much make it work the same way using gravity.

              I'm currently working on a Ship whose hangar alone, which is barely even done, is 1/3 the length and 3/4 the width of the most recent Gerald R Ford class aircraft carriers, its going to end up probably bigger. Here it is



              This is just the floor of the hangar complete with launch bays which rotate 45 degrees so that fighters come out at an angle, like this



              This was before I converted it to heavy armor, its also going to be a heavy sucker, currently, with the hangar only done to about 10% at most (so about 5% at most of the entire ship) it weighs 10,000 tons.


              The game itself is geat, has both a creative and survival mode, and is updated weekly. The devs also listen t community input.It also has physics and collision modelling, so you can do stuff like this to ships, either your own or enemy (no ai in the game yet though, but there is multiplayer)



              Your ship can have weapons, but since ramming can be a viable strategy, youyr ship can BE the weapon, You can also make your own devastating weapons just from physical things and not relying on pure explosives (known as kinetic weapons).

              You're pretty much only limited by your imagination and the power of your rig, and yes, some people have built 1:1 scale star destroyers.
              I am the nocturnal echo-locating flying mammal man.

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              • #22
                I love to play Jet Set Radio Future. Captain Hayashi is cool and funny and the overall game is awesome and is unique in that it has a replay factor despite never changing anything.
                ACNL Dream Address: 5300-6013-1370

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                • #23
                  One of my favorite times is from World of Warcraft. I was healing in Karazhan (in the dining room, I believe), when my cat jumped onto the desk to start swatting at some of the baddies. Luckily, it was at the end of the fight, and we won quickly, because I dissolved into a mess of giggles!
                  "People can be relied upon to assert, with vigor, their god-given right to be stupid." from Seize the Night by Dean Koontz

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                  • #24
                    Quoth kmariem View Post
                    One of my favorite times is from World of Warcraft. I was healing in Karazhan (in the dining room, I believe), when my cat jumped onto the desk to start swatting at some of the baddies. Luckily, it was at the end of the fight, and we won quickly, because I dissolved into a mess of giggles!
                    Well of course she knew they were evil and needed to die. Wish our cats would do that but they only hop on my keyboard and type in the Welsh language, for example, ajflkdfklfklidjofkls
                    ACNL Dream Address: 5300-6013-1370

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                    • #25
                      I'm currently working on a Ship whose hangar alone, which is barely even done, is 1/3 the length and 3/4 the width of the most recent Gerald R Ford class aircraft carriers...
                      So, quite small then.

                      The GTVA Colossus.

                      Personally, my favourite part of *that* game was anything involving Lieutenant-Commander Christopher Snipes. Or, if we're counting fan-made expansion campaigns, anything involving Lieutenant Mackie (Alpha 2) or Evil FRED (caution: disco).
                      Last edited by Chromatix; 08-17-2014, 01:36 PM.

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                      • #26
                        Another game that is awesome for non-humorous reasons: Shadow of the Colossus. Give me a PS2 or PS3 and this game, and you will entertain me for hours. This game... well, just go on to Youtube and look for pretty much anything involving this game, and you'll see what I mean. There are only 16 enemies in the entire game, but oh, man...
                        Fool me once, shame on you. Fool me twice, you speak with the Fraud department. -- CrazedClerkthe2nd
                        OW! Rolled my eyes too hard, saw my brain. -- Seanette
                        she seems to top me in crazy, and I'm enough crazy for my family. -- Cooper
                        Yes, I am evil. What's your point? -- Jester

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