Random Adventurers League session--
Different table/DM than usual, cuz our regular DM had a work thing and had to cancel. So I'm playing my Level 6 Inquisitive Rogue for this. Minmaxer is back from his trip and is playing at the table as well. We're joined by this father and his hyperactive not-yet-teenage son. (While I can't fault their enthusiasm, I've decided I don't really want to play with them. The son wants to be the one rolling every skill check, even if someone else is the one doing the talking/RPing or has the higher score, and he just can't sit still. It was fine the first time we played, but started to wear on me and this time it just got to be a little too much.)
Still a fun session. It involved trying to find some treasure in a crypt hidden in Waterdeep's cemetery, the City of the Dead. However, we were all getting distracted by table talk and banter, even the DM, until the DM kept having to interrupt to try to start the session by going, "THE CITY OF THE DEAD!" Which just got us laughing, distracted again, and he'd have to try to get us un-derailed again. Became a running gag through the session, whenever we'd veer off too much-- someone would declare, "THE CITY OF THE DEAD!"
We find this one crypt in the cemetery that looked like the one we were searching for. As the Rogue, I start trying to pick the locks, but I roll low. So some patrolling guards spot us. This led to some fun roleplay as we tried to bluff our way through, but the guards saw through it and kicked us out. Stuff happened, and we eventually got let back in to the cemetery and led to the correct crypt, and we find the dungeon beneath it.
At this point, my Rogue-- despite having a high perception bonus-- is toward the middle/back of the marching order (the son's Warlock is out in front), when we come across another set of doors. Before any trap-checks can be done, Warlock pushes at the doors, which swing open on well-oiled hinges. This caught us all by surprise, for a moment. Then I, jokingly, dipped into my character voice and said, "There ya go! I'm just that good!"
This got some laughs, which got louder when Minmaxer looked at me slyly and went, "Insight check!" and rolled his d20. But he rolled a Nat-1. This got more laughs, and Minmaxer just went, totally serious, "And I believe you." Then the son decided to do an Insight check as well-- and also rolled low. Another player, who was running an Artificer, decided to join in the Insight check, and also rolled low.
Laughter and banter continued for a minute or so, until the DM (who had taken the interim to start drawing some maps on his battlemat) cleared his throat. I immediately stopped with the banter: "So anyway-- THE CITY OF THE DEAD!"
Still good fun, but looking forward to resuming Spelljammer next week.
ETA: Minmaxer and I shared some fun with puns and other jokes during some of the banter. At one point, he made a bad pun that had me pointing at the door and going "Get out." But he got me back when we were discussing Spelljammer, and I commented--
J2K: It didn't come up last week, which is a shame, cuz I had an excuse for why Snirk (Minmaxer's bugbear fighter) wasn't present for the fighting.
Minmaxer: Oh yeah?
J2K: Yeah. There's this malady that affects some people on their first trip to wildspace, it's an affliction of the joints. Common name for it is Dizza Knee.
Minmaxer: (groans) (points to the door) Get out!
Different table/DM than usual, cuz our regular DM had a work thing and had to cancel. So I'm playing my Level 6 Inquisitive Rogue for this. Minmaxer is back from his trip and is playing at the table as well. We're joined by this father and his hyperactive not-yet-teenage son. (While I can't fault their enthusiasm, I've decided I don't really want to play with them. The son wants to be the one rolling every skill check, even if someone else is the one doing the talking/RPing or has the higher score, and he just can't sit still. It was fine the first time we played, but started to wear on me and this time it just got to be a little too much.)
Still a fun session. It involved trying to find some treasure in a crypt hidden in Waterdeep's cemetery, the City of the Dead. However, we were all getting distracted by table talk and banter, even the DM, until the DM kept having to interrupt to try to start the session by going, "THE CITY OF THE DEAD!" Which just got us laughing, distracted again, and he'd have to try to get us un-derailed again. Became a running gag through the session, whenever we'd veer off too much-- someone would declare, "THE CITY OF THE DEAD!"
We find this one crypt in the cemetery that looked like the one we were searching for. As the Rogue, I start trying to pick the locks, but I roll low. So some patrolling guards spot us. This led to some fun roleplay as we tried to bluff our way through, but the guards saw through it and kicked us out. Stuff happened, and we eventually got let back in to the cemetery and led to the correct crypt, and we find the dungeon beneath it.
At this point, my Rogue-- despite having a high perception bonus-- is toward the middle/back of the marching order (the son's Warlock is out in front), when we come across another set of doors. Before any trap-checks can be done, Warlock pushes at the doors, which swing open on well-oiled hinges. This caught us all by surprise, for a moment. Then I, jokingly, dipped into my character voice and said, "There ya go! I'm just that good!"
This got some laughs, which got louder when Minmaxer looked at me slyly and went, "Insight check!" and rolled his d20. But he rolled a Nat-1. This got more laughs, and Minmaxer just went, totally serious, "And I believe you." Then the son decided to do an Insight check as well-- and also rolled low. Another player, who was running an Artificer, decided to join in the Insight check, and also rolled low.
Laughter and banter continued for a minute or so, until the DM (who had taken the interim to start drawing some maps on his battlemat) cleared his throat. I immediately stopped with the banter: "So anyway-- THE CITY OF THE DEAD!"
Still good fun, but looking forward to resuming Spelljammer next week.
ETA: Minmaxer and I shared some fun with puns and other jokes during some of the banter. At one point, he made a bad pun that had me pointing at the door and going "Get out." But he got me back when we were discussing Spelljammer, and I commented--
J2K: It didn't come up last week, which is a shame, cuz I had an excuse for why Snirk (Minmaxer's bugbear fighter) wasn't present for the fighting.
Minmaxer: Oh yeah?
J2K: Yeah. There's this malady that affects some people on their first trip to wildspace, it's an affliction of the joints. Common name for it is Dizza Knee.
Minmaxer: (groans) (points to the door) Get out!
Comment